AggieJohn

AggieJohn

Joined Member # 2448361
0 Posts 0 Replies 10,800 Reputation

Best bet would be to upload them to photo shack then image link them on here or send him a private message and exchange email addresses and send them as attachments.

4 Replies 4,635 Views

Yeah you have a point I forgot about Rua Penta, though I might not call them "Concentration camps" just because its not a good PC term to use but that is totally just a me thing, but yeah I totally see where your going with that, it does fit. Though wasn't Rua Penta more a pineal colony or prison camp? Which I guess mean that they might be more than just industrial centers but have a law and order bonus to them because they would deter crime while giving you an industrial output at th

969 Replies 1,820,852 Views

Speaking of the Tholian web, does anyone remembeer General Pants' component mods? I wonder if they still work with TA, cause I remember him have a part that was an energy beam that connected some parts together? I wonder if we could get that to be invisible I would really like it so you could build a bunch of fighters in formation linked by an invisible jewel, yeah they would always stay in formation but it would still give the feel of a bigger battle. Because you know carrier based war is a

969 Replies 1,820,852 Views

Wonder if it would be possible to do the reaction moves and reinforcement moves, I am thinking the reinforcement is not possible but maybe the reaction move would be possible by having the ships in a constant sentry mode and they would attack another ship if the moved into sensor range? Well I am looking forward to the full scale mod looks like it will be a lot of fun. Question for the everyone playing with the ship packs. For now what current race personalities are you using for the

969 Replies 1,820,852 Views

I am really glad to see the team still doing its thing in regards to care of the game. Stardock continues to prove its not a fire and forget game developer. I do have a small reuqest for maybe the next patch or so. I was wondering if Stardock might want to add some new ship jewels, its not like a huge deal and I crying to the mountains for it. I mean yeah continue to tweek and hunt down bugs but a few more jewels would always be nice.

72 Replies 162,658 Views

AF_Ronin is right, Riker was the only member of the Pegasus crew not to mutiny it was even a part of the final episode of Enterprise, Riker was deciding to tell Picard about the interphase cloak so he plays around on the NX-01 for a while. Also AF_Ronin, thanks for not adding the BoP as a starter ship for the Klingons. I really looking forward to seeing what is next for this mod, it started off on a good foot and keeps getting better.

969 Replies 1,820,852 Views

Still think its dumb to think that the Klingons would make a stolen Bird of Prey design the predominant ship design of their fleet for over a hundred years or that the Romulans would abandon the bird or prey design just because the klingons got it. Its kind of weird in a way they swapped, the Klingons use mostly BoPs in the 24th century and the Romulans use warbirds that are like, in function, to the D class cruisers??? So getting back of forum track, I will never use the B

969 Replies 1,820,852 Views

If my memory serves me the history in the federation and Empires game book says that the Romulans dont have Tactical warp at the onset of the General war which means they cant fight at warp repesented by the fact that the bird of pry in the balance of terror episode could not fight at warp and there are examples of the Enterpise being able to do that. The alliance or "Colilition" between the Romulans and the Klingons/Lyran empires was that the Klingons gave the Romulans a bunch of old D6 cruise

969 Replies 1,820,852 Views

Well the problem is the game is just not designed with cloak in mind, there is no counter to it the romulans would run free throughout the galaxy, no scanner to screen them and really the Romulan cloak, well in Federation and Empires, is a tactical weapon not strategic in nature. Well sort of its complicanted since you can't hide a peice but you can make cloaked movements. Really I think they should get that decloak and fire first shot, since their ships are old and slow it seems only fair. B

969 Replies 1,820,852 Views

I think your right on the no cloak for the Romulans since thats like impossible to add in any way but I wonder if there is a way to give the Romulan hulls a first strike advantage, the implication being that they use their cloaks in a tactical manner getting off a first shot at the beginning of the engagement. You could balance this by givening the others a advantage too, like the Klingons get a plus one attack added to all ships to indicate their aggressive nature and the Federation gets a plu

969 Replies 1,820,852 Views

Hay AF_Ronin, I have a suggestion for the Federation cargo ships, why not use the Ptolemy-class tug, that one is good because it is a general ship that can trade out contianers and serve as a colony ship, trader or troop transport. I even designed one when I was using your ship packs I could send you. http://images1.wikia.nocookie.net/startrek/images/thumb/7/77/Ptolemy_class_schematic.jpg/616px-Ptolemy_class_schematic.jpg

969 Replies 1,820,852 Views

[quote]TA has its advantages, that's quite true; the general 1024 textures are by themselves a huge step towards getting coherent style(s) together, filling polygons efficiently on models and what else.What i'd kill for though is a thorough set of 'standard shapes' to work with rather than the usual pre-defined (already grouped and basic materials colored, hard-points located, etc) roaster which we MUST take and get on from there.Where's the very simplistic sphere, cube (although, this one is th

969 Replies 1,820,852 Views

Well that is true but if there are more jewels to choose from then a particular shape might now be avaible that required several part together to form it before or it might just look better but its doesn't mean that ships will have to have more polys thus slow down the game. Also since the TA expansion has come out they have been able to lower the overall poly count of jewels and hulls so there should be some room for additions there. I am sure they just did not have the time with all the othe

969 Replies 1,820,852 Views

[quote]Just at first glace I'd say the Retaliator and Avenger should be easy to do. The Tholians are driving me nuts. TOO MANY SMOOTH ANGLES!!!Dear Stardock,I need more jewelry pieces.many thanks,af_roninYes I know I can use a mod but the point of my ships was that you wouldn't need a mod. So I for all of you waiting for my next ship style I will warn you in advance I will be taking a lot of creative license with these Tholians.I'll make an Avenger and throw a screenshot on here. At work now so

969 Replies 1,820,852 Views

Dude I am so looking forward to this game, I love the Starfleet Universe. I realy wish they would create a Federation and Empires pcgame, since it takes days to play the boardgame. But this will work nicely.

969 Replies 1,820,852 Views

So I am confused, what is the solution. I created custom ship styles too and they started off before using my custom ships at the colony, explorer and miner no problem then the final TA come out and it stopped working, there still available in the ship creator just not the starting ships? What needs editing? Also how can we change the names of the ships from like the ranger, and so on without making it a universal change, but rather race specific or can that not be done?

12 Replies 40,331 Views

[quote]Hey dragoon what changes did you make in the mod so we can compear mods.Everything I did was placed on top of Gauntlets Race mods, then took all of the star trek ships that I liked, did the lights and normal maps on them, then arranged them built a new set of ship styles and race configs.I did the same for all the star Wars ships, ie. Ships styles, bump maps, lighting, races etc.And I built a colonial BSG race, though for the medium slot, I retextured the Star Wars Dreadnought ship to loo

34 Replies 23,267 Views

Ok I see what you guys mean it is timing out. I'll let Stefan know, I am working on a better set too so maybe I'll release them in smaller sets like Imp capital, fighter, and so or something.

67 Replies 132,030 Views

[quote]Some are available for playing with now. The rest will be included with the Star Wars totsl conversion.http://www.i-mod-productions.com/hay when i try to download them the severe resets. i cant download them help me.[/quote] Thats odd, what kind of connection do you have? I just checked and their downloading fine now.

67 Replies 132,030 Views

Yeah I am really surprised and please the imperial pack got almost 3,000 downloads now. There are some real star wars fans out there.

67 Replies 132,030 Views

So you use ships from the starfleet universe, nice. I think that would make a great mod for this game. Anyone here ever place federation and Empire, sweet game but the rules take for ever to play but the cpu could make that more reasonable.

16 Replies 7,180 Views

Go to here it. I wish the Stardock team would have gone that direction, its one of those little things that I can find fault with a other wise great game.

4 Replies 2,192 Views

I totally agree I wish they hadn't organized the hull types like that, ie tiny, small.. and so on. Fighter/ bomber, gunboat, frigate, destroyer, cruiser, capital ship would have been better. It would really be a balance or equation of speed, agility, fire power, and protection and cost. Each would have its own advantages and disadvantages the cool thing could have been that each race could have had different specs like the humans might have had really cruisers or destroyers where as t

4 Replies 2,192 Views

Sounds good. I had to look it too. The aliens refer to themselves as the "Race" and their lizards. So are you working on models, as in 3dmax add new models into the game or are you creating a custom ship packs based on the parts in game. Normally I would say new models are cool but to be honest you really don't need to go that far since there is so much author created concept here. It would be cool to imagine the styles that a Nazi, USSR, Allies, and United States factions would c

29 Replies 12,388 Views