Need something? As far as panda exporter I never had any huge problems with it but then again I had 3d max 8. I made a tutorial a while back I think its over at the I mod site. I would gladly give it to yeah but that was a computer ago and many files and programs were lost, unfortuantly.
AggieJohn
Wow those are really good. Good luck on the jewels too. I was hoping that there would be some offical releases once in a while not to say that Stardock hasn't done alot I just saying if they have a second it would be nice.
Absolutely I would love to have it. Though there is no rush right now. I am taking a small break from the project right now (class and my practicum internship are taking most of my time right now). But I will leap back into it in full gear once I get to the break.
I love your basic idea, I would love to see a mod that infuses more of a combat feel into the game. I would like to see basic naval ship stuctures. Some things I am not sure that they are even possible, but if so, perhaps instead of size hulls you could go "designs" of "roles" such as bomber, destroyer, crusier. They would be a combination of size and some additional bonus. Like Cruisers are traditional large hulls simmilar to Battleships but they trade off defense for
Hi everyone, Sorry I have been away, I started practicum and am neck deep in clinical psychology reports and clients. I am happy to see the Imperial pack is doing well, over 340 downloads, that seems like a good number. I will try to find some time to finish the Republic soon then on to the Rebels. If anyonne has a specific ship they would like to see, please feel free to request it here.
double post sorry.
Greivous hay there here in the library. Its just the Imperials right now, I have had to take a break from the ships for a little while since I started my clinical work but once things slow down a bit I will finish up the Republic and move on to the Rebels and CIS.
That could be cool. Though I was thinking about the Zann since the pirate event is started as a prison break right?
I like the Czerka Corporation, a kind of Trade Federation minor faction. The Mandalorians I think could be a event like the Dread Lord invasion. I like them over the Yuuzhan Vong. But what abbout the crime organizations, Zann Consortium is good, but I like the Hutt, and the Black sun. I was thinking of combining them into one Criminal consortium and making them a actual faction like a evil Rebel Allianc
Ladies and Gents, Have a question. The next release AFTER the final ship pack, IE Empire--->Republic---->Rebels---->CIS---->Minor Races----> Superweapons. What kind of stuff do you guys and gals think I should include and is it possible to include them? Empire---> Death Star (still working around the whole Terror Star issue) Republic ---> Dark Forage (is it possible) Some sort of mine
Started to really work on the cargo hulls. Finished the AA-9 Coruscant Freighter [IMG]http://img402.imageshack.us/img402/7493/repfreighterqc4.jpg[/IMG] Next is the Ebon Hawk if I can figure out how to get the half circle shape right.
Thanks Kryo
Hi Kryo, OK so this is my first time uploading a mod here. For now I just have the 1 ship pack awaiting approval, how long does that normally take? Also if I want to add something to that say I want to add ships is that just a matter of modifiying the file? Thanks Aggie_John
@Freeman43, I used white with black trim for the Empire. I went Gray with red trim for the Republic. Probably dark grey and blue for the CIS and I hadn't thought of a color scheme for the Rebels yet. But it doesn't matter you can choose any colors you like. These are just my show case colors so you can easily tell which ship picture belongs to what pack. W&B Empire, G&R Republic and so on. @Ronin, thank you so much for the B-Wing.&n
Another update, Got my first true cargo hull, the acclamator will serve as a transport and star cruiser. The CR-20 [IMG]http://img300.imageshack.us/img300/5108/repcr20qx0.jpg[/IMG] Here is a pic of the fleet so far, not complete but its coming along. [IMG]http://img300.imageshack.us/img300/2999/repfleet1ig3.jpg[/IMG]
Ronin, Great B-Wing, couldn't have done better myself. If seth doesn't want it I would love to add it to my Rebel pack (I would give you full credit of course). Harbone, Hay that not a bad start, for the x-wing. I would perhaps look at changing the fusalage a bit. Maybe make it a bit longer in the back and tweak the wings so the angle is not so steep, but I do like the wing design over all and the front part of the hull work is good.
Ok it works now. [IMG]http://img381.imageshack.us/img381/2733/repcenturianeu3.jpg[/IMG] Centurian Battleship [IMG]http://img93.imageshack.us/img93/2066/replegacysdzt5.jpg[/IMG] Legacy SD [IMG]http://img95.imageshack.us/img95/3223/repdreadnoughtcv2.jpg[/IMG] Dreadnought
Ohh I agree, its more the idea is that todays large ships are tommorrows medium, so it a matter of perspective. Like the M26 Pershing was a wwII heavy tank, but by the Korean War it was redesignated a medium tank. So the Huge hulls would have very little to work with a latter meduim ships component count, it just gives you the chance to build a well rounded fleet early on, and really those early fleets will be the most speacialized since they will all have limited carring capacity
Well I am back and starting back with a fresh sense of purpose, got a few ships done, the Legacy star destroyer, the dreadnought, and the centurian battleship (ravenger). I can't seem to load pictures right now on imageshack but I will get them here as soon as possible.
Hay Ronin, First off love the art work, best of luck on that. Hay I wanted to run a tech tree idea by yeah. Ithought I might use it in my mod as well, but I think it could work for your mod as well. OK, bare with me its in the rough draft stages: All the ships sizes are avaiable from the start, ie Huge, through tiny. To balance it out the capacity of ships is really low, such that the tiny hulls can not carry engines, which is good and
[quote who="AF_Ronin" reply="15" id="1850632"]Next expansion pack will include the Excelsior and Oberth classes.Once everything is done. 24th Century ships.[/quote] Give any thought to the 22nd Century as well. Like the NX class? ( I know the show was a huge disapointment but the time frame is pretty cool) I think it would fit nice to have a Romulan-Earth War campaign attached to the F&E mod.
Yeah I agree, Acclamator will be the trooptransport for now, I reserve the right to go back and add more cargo hulls though. I am uploading the V1 Imperial Pack today. Now on to the old Republic, which will go from the KOTOR era to the Clone Wars.
That is easy, the theta-class ATAT barage takes them down. I am more concerned about a dedicated troop transport, because your right Ronin, the ISD ferries troops about. What would be a good transport for the game? Right now I am leaning toward the Imperial Dropship transport, seen in Rogue Squadron 3. Its the last one I need to do before I release Imperial pack V1. The TIE Bomber and Imperial Gunship are done. I think I will include the Lancer, Carrack, an
Hay does anyone havve any thoughts on what the Imperial Troop Transport should be. The sential shuttlecraft is a obvious choice but its more a shuttle not a dedicated starship for moving troops. Which makes me think the Acclamator but I would really like to add a new ship.