Brad, Your honesty and willingness to communicate with us is commendable. I think it's very brave to step up and say you were too personally involved to be able to make important decisions regarding the game. My question is, seeing as you can't undo the work you've put into the game, are you still involved in making the important decisions? As excruciatingly hard as it must be, maybe the cleanest solution would be to hand over the reigns of important decision making to
kalniel
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Suprised at the OP to be honest. I don't see any relationship between how much memory address space a game needs and how 'dumbed down' or otherwise it is. Sure, limitations are limitations, but that's always going to be the case. Many 'hard core' gamers hold up games from the 80s and early 90s as 'non dumbed down' games, yet they were completely limited by technology compared to today. Likewise one day we'll look back on tommorow's 64bit games and wonder how they could have coped
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