[quote who="Nights Edge" reply="9" id="2014973"]"Stop clicking me or I sing!" [/quote] and when you click again he starts singing ^^
Go0f
haha i agree with gnats3 ^^ uncle beast was the first thing that came to my mind when i first heard the name i call erebus vlad but thats just me :p edit: dg and demigod are fine imo
so demigod is not supposed to be a teamgame and assassins should be generals? howhat?!
yh you're right about generals taking out DG's, forts and towers etc. all i wanted to say with "taking them by the name" is that really a general leads an army and an assassin... well he assassinates ^^ ofc there can be (and should be, and luckily even exists ^^) siege specialists among the assassins and DG killers as generals. The designers imo should keep in mind that killing other DGs is not what its about in the end, and a general that has no good burst abilities can s
imo gg is good sportsmanship mb it was sth special when people didnt use to say it in the beginning, but today its meaning is more like a shake-hands after a tennis match. same as gl hf in the beginning of a match... -
what he means is that for the enemy you are cover in fog of war when u are behind cover, and i agree that would be a good idea, just to make the maps more... interesting^^ and gameplay deeper -
imho generals need quite a bit of workover, otherwise i would feel kind of betrayed by gpg and stardock for not living up to what they promised beforehand. what i see right now is that there are basicilly no specefic general mechanics at all, they didn't even change how you control your avatar as a general compared to an assassin. Why don't they take generals and assassins by the name? the general is the guy controlling the minions, the flow of the battle, the strategy, t
great idea man if they fix the autoattack issues especially those of minions bc its quite annoying for gameplay, generals could work as a "portal" sending minions into the fight (and not caring too much about losing them), rather than just having a minion bodyguard troop. Generals would control the overall pushing etc and decide where to fight and assasins help the push and try to take out the enemy generals and assasins. thats how i picture demigod at its release :]