I'm no good with modding but I wouldn't mind making maps :) anything I can do to help out in a mass effect mod. Just make sure we have the citadel :D
davidt0504
so nova what is the issue with getting permission? Shouldn't the mod team just want you to have a version that adds sins plus? or are they wanting to release a full version with this once they finish the two new factions?
yeah I do this often when I make maps or even alter other peoples that I download. I just remove the phase lanes that connect planetary bodies to stars. Then make regular phase lanes connect different planetary bodies in different star systems. And lets say I have two asteroids in two different star systems linked together with a phase lane, the ships traveling between them will travel at speeds as if they were jumping between stars.
thanks novacameron :) yeah coruscant just isn't quite the same as a terran planet.
the next release of sacrifice of angels should work in planets from distant stars. Then we can have the real sol system used in maps for star trek.
i may have missed this in the description but does sins of a galactic empire use planets from distant stars or 7ds?
yeah I second what NHD says. Definitely would make the game feel much more immersive into the halo cannon.
also here's an idea as far as unique planets goes. Instead of having just one type of planet being the flood controlled planet. Make a flood controlled variant of each type i.e flood controlled terran, flood controlled desert etc. Also the flood could be the pirates and there could be negative planetary bonuses that are flood related, to the point that you either can't colonize that planet or you need specific research to colonize.
I wonder if there's a way you can use the explore option and give them a planetary bonus. Like the Distant Stars mod has a planetary bonus called deadly secret and when you discover it, your planet is destroyed. I wonder if you could some how mod it so that there is a planetary bonus that either lets you win or lose the whole game by activating the ark. Or win or lose certain planets by activating specific rings.
I've been trying to download this mod recently, but everytime I try the download times out. I deleted the file I had of it to try and fix it since I had made changes to the lines in it trying to fix that minidump issue but now when I try to download it always times out. Whats going on? maybe its just my internet its been sucking lately.
that would be awesome. What about the rings? I remember reading somewhere about your mod that you are planning on making campaign style maps that revolve around either destroying or activating the halo rings. This stuff can only make the mod better :)
I'd rather see a star varient of a dyson sphere. distant stars mod would make an awesome one for it. They already have blackholes and white stars. Add in a dyson sphere :)
dude you're a lifesaver. I had already found the galaxy forge addon but I just had a little mixup with it but now got it working. Thanks again
thanks harpo, I kinda had a feeling that was the case. How are people making maps that use these altered planet types?
[quote who="psychoak" reply="1260" id="2613838"] The fleet got smoked, cheap cigar style. Is the Federation a bigger bad ass the second time around? Yes. It's an amoeba instead of a protozoa. [/quote] amoeba's can make you sick :)
[quote who="Shrapnel" reply="1" id="1911274"]I'm sorry I cant come up with anything, could you be more specific about "Map interface" changes? Do you mean things like zooming in or out, or selecting units? [/quote] I agree with everything there entirely (except the 3-6 planets) but yeah only thing I can imagine that would make sins more enjoyable is a more realistic looking space.
hey i thought I'd use this topic to ask this since its halo/sins related. I found a link to some great Halo maps for sins ( http://www.fileplanet.com/191633/download/Sins-of-a-Solar-Empire---Halo-Universe-Maps ) the only problem is that when I try to open it up in galaxy forge, as I usually do for maps I download to tweak them to how I like to play, Most every planet on the map
thanks harpo, I've been trying to get some of these maps forever!
http://www.moddb.com/downloads/david here's a map I made of the star trek universe to go along with the mod. It has fixed starting positions (player:federation then klingons, romulans, dominion, and borg in that order) let me know what you think and how I can make it better. I love constructive critisicm :)
ah, so is there a projected release for a current version?
I don't care about changing the gravity well. I just don't want the game to crash. What lines do you change to simple fix the crash issue?
yeah I did that, it didn't effect anything. I copied the file, and then I changed the count, and added the line into the entity.manifest
it looks great, but I'm not sure I have a good download. I found it I think on filefront, but I can't remember but when I enable it, i get a error bleep and the game crashes. So do you want us to pay the $3 donation for your site to download? Its not really a big deal since its only $3 and its such an extensive mod.
can't download. Link goes nowhere
some of the ships (cylons specifically) don't appear to be fully textured. Is this going to be fixed in future editions?