Distant stars galaxyforge works with it.
davidt0504
[quote who="just_jim" reply="2228" id="2901707"] Quoting Major Stress, reply 2226The Borg are intentionally overpowered. This was our plan from day one. Especially for Diplomacy. The Borg are meant to be balanced vs all four other factions combined, and if you let them tech up then they are meant to be unstopable. This turns the game into beat the clock along with forcing you to make allies to defeat the borg. Things havent went exactly as planned, but we are ironing out the flaws. Some
where is the galaxyscenario file? i keep having to ask this lol
are the new republic and vong still a possibility? or has that kinda died?
how do you give the maps pictures in the game?
I was wondering if you might think about making something besides the defiant a capital ship? it just doesn't seem like a capital ship
my moddb account is the same name as this account name but here's a link http://www.moddb.com/members/davidt0504/addons
so to install the upgrade we just put the new files in the existing coorosponding folders? also in case anyone is interested I've made a map of star trek space for this mod. Its on my moddb account.
itd be great if all of these mass effect mods scattered across the sins forums just pulled their efforts
this mod will be great once we have more to work with. I'm guessing we're gonna see more ship conflict in me3 since the reapers kinda have to be taken on with ships it would seem. I would love this to become realized. I would love to have a mass effect mod for sins, it'd be perfect if done right. Only wish we could animate the ship models for the reapers and some of the other ships like the normandy sr1 when she does a jump but i dont think thats possible.
this mod will be great once we have more to work with. I'm guessing we're gonna see more ship conflict in me3 since the reapers kinda have to be taken on with ships it would seem. I would love this to become realized. I would love to have a mass effect mod for sins, it'd be perfect if done right. Only wish we could animate the ship models for the reapers and some of the other ships like the normandy sr1 when she does a jump but i dont think thats possible.
its after thanksgiving [e digicons]|-)[/e] any news on the planets? haha not meaning to rush you or anything lol
so the file doesn't work? I'm just confused haha I'll probably just be patient and wait until next weekend when you've got the full version.
there's no game info folder, not in the file i downloaded
yeah, i found that out, but I don't see what file he's talking about. I've searched through all the folders and there is no galaxyscenariodef file, but either way when I opened up the maps that are included nova's download the "new" planet types do not show up, which usually leads to immediate defeat due to not having a home planet
the galaxy.manifest?
oh and is there a galaxy forge scenario file?
how do I add those planets to the modd? I added the file to the mod folder as a separate mod and then activated it as such in entrenchment. When I opened a map none of the new planet types showed up
were the new planet types ever finished?
ah awesome thanks
you guys should make transwarp hubs a planet type (like a wormhole) is there a way to make it connect to more than one point though?
lol well I figured there was I wss more meaning is there a place I can get it haha
is there a galaxy scenario file for this mod?
is there a galaxy scenario file for the updated version? with the dyson swarm in particular?
thanks harpo, helpful as always [e digicons]:grin:[/e]