I agree with the folks who are rooting for a grimier look for the TEC ships.
Torchy61
[quote quoting="post"] I was wondering if training crews would still be something that should be needed from the planets you build up, but would more depend on ship crew training depots being built and training the crew. Once the crew is trained, unlike research depots, they go forth and do not need their base again. TheCrew should need to be replaced after battle from training depots with excess production if losses have been taken. To do this you need to visit a planet with a depot of
Another idea is to retain the basic research system the game already has, but introduce a chance that any particular research project will fail. For the sake of argument, let’s make it 10%. So your research failed. Maybe you get one chance to try again, spending the same points all over. This time, if you fail again, you can’t try again until you’ve acquired the next highest tech tier. Then you can try again, and this time you get a 99% chan
When I hover the cursor over one of my capital ships, the name of the ship appears, but not its class. This slows me down a bit when I'm trying to locate one ship in particular (a Dunov, for example). Perhaps more information could be displayed? Thx for considering this.
I've been playing the testing edition and I was wondering if there's any difference when playing the other one. Thx in advance.
[quote who="NemoStardust" reply="143" id="3868866"] Senond. This is more of an idea. Would crew and crew experience be an idea. If I launch a capital ship I have to man it from a crew pool (some experience and some fresh). Perhaps when a capital ship is destroyed some of the crew manages to escape (escape-pods) and returns to the recruitable pool, but now with more experience? [/quote] This is a good idea. I'd be interested in a new crew and officer management system i
It can be difficult and confusing to find the right tech when you need to research it. Would adding a search feature be something you might consider doing in the future? Thx in advance.
I was wondering if it's necessary to build exotic refineries in each system, or if mined exotics will be transferred to another system that already has one. Thx in advance.
Nevermind! Got it to work. Thank you for replying.
Yes, I have Theme Manager installed.
I purchased Premium Dragon theme today, along with a host of programs which I have installed. Every time I try to install it I get a 'Windows can't open program' error message. I'm running Windows 7 x64. Also, when I attempt to Email customer support, the wrong Email program opens.