Awesome! I'm glad you guys like my idea! Lemme tell ya, having a "Sniper" with FOUR Warp engines and a small laser is just what the doctor ordered. Taking out all of their starbases and freighters slows their economy down real nice. And it's GREAT fun to be able to attack these things-- even with their warships out next to it-- and fly back out into the depths of space before they can get a
sniper_class
I got jumped in the early game by the Dregin AND the Yor... and, out of desperation, I sort of stumbled on an idea (I'm sure has been tried before): Sniper-class warships. Essentially I use a cargo-class ship, put one (and only one) of my smallest weapons on it, then with the remaining space I use about 50% of it for engines, 25% for sensors, and 25% life support (space- and need-depending, of course). I call it a Sniper and it's great for hovering around the edges of an enemy empire,
I'm buying a new laptop with an Intel Core 2 Duo processor but haven't yet decided on what speed I'll need to run GalCiv2, esp. if I have to set the affinity to a single processor... which should effectively cut-in-half what my processor speed is? From what I've read, most games these days are not able to take advantage of the dual-cores, so I'm leaning towards getting just the low-speed Intel Core 2 DUO 1.66GHz (T5500) Processor (Merom / 2 MB L2 Cache / 667 FSB). BUT, if I n