1.) Something to help with the "cleanup" phase. There comes a point in every game that you know you've won. Whether it's Tech, economy, or military (usually a combination of all three). I know you guys use some sort of rating because one of the popups rates military rating + economy vs neighboring civilizations... have a sufficient difference unlock a tech and allow points to be spent on research? It can be something as simple as a tech that increases terror star movement rate to something u
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