Re: the AI rewwork, I am sure you are right. Bottom line is there is limited use of strategy and it seems like there are ways to improve it. Noted recently after exploring influence approach that even with huge starbase effects planets wont defect. I think that would add a lot of flavor as races like humans love to use these as opposed to going to war. Since an influence starbase is passive war, why not increase thier effect 10 fold and make them really fun. Still
mreg
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Ok, not posted before but need to suggest a couple cool simple things case not thought of. Case they have, sorry! Also sorry if wrong place or off topic. 1) like the idea of being able to destroy a planets space based shipyard. Like the idea of being able to defend it like a starbase and have it fight along side all ships in orbit that always act like a fleet (if player wishes, need a toggle). Should also be able to construct an underground shipyard and launch vessels from there too
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