I've been using Mini soldiers normally, but I figured I'd try tidal once or twice. Also, I have another planet that I got from a vote that was new. So, it had nothing on it at all.
jeffn21
I wondered where you were going to find an ocean to put your Yamato in, but it turns I was thinking of something different. Actually, it is the same ship from WWII according to the Anime Cartoon. Humans were living underground from the relentless attack from aliens. The Yamato was mostly buried underg
I saw it, looks great!
I know what you mean. I need to delete a bunch of my ships that look kinda bad. I would just say oh well and leave them, but I am running out of cool names for ships.
Okay, I am running into a little problem here in a game. To the point that I really don't even care about some of these planets now. I am really late in a game. I had a huge map with all races. It is down to about 4 of us now. Well, here is the problem. Occasionally I will be outnumbered in an invasion, so I will use Tidal something(can't remember the exact name) and that of course destroys a lot of the buildings. Well, If I try to build anything on th
Like from the old Anime cartoon Starblazers. I attached a link to the website. I have taken a stab or 2 at it, but i have had trouble getting the big gun in the front deck (I think it was a wave gun or something).
After I built the Galactic Guide Book, the option of adding a survey module disapeared, so I assumed that meant that all of my ships could explore anomolies. (I never found out though, because they were all gone by then.) That is why I have been wondering what the point of this is? It would be
Would it be possible (or is it already possible and i haven't noticed it yet) to go into ship design without playing? I would like to be able to design some ships and then play and use those ships. Currently, I have to reach that point of technology where I can get a lot of the hulls, then I design ships. Just a thought, the design engine is really pretty fun.
Do you know if it made you evil? just curious if the Dev's got that detailed. The rest of the game is pretty detailed, so I'm guessing yes, but who knows.
I was kinda having this problem, but my problem was that I was playing the campaign and a lot of things were not available even though you could see them in the tech tree. Are you playing a real game or the campaign?
Well on a huge map, the very first anamoly I found was a black hole and it sent me to the opposite corner of the map. I eventually got back, and as soon as I got into my range of planets, I saw another anamoly.... ANOTHER BLACK HOLE! btw... Is there any way to build a flagship type ship that can investigate anamolies? What is needed for that kind of ship?