I would really like to be able to set (independently of the five scenario types) whether individual victory conditions (Research, Alliance, & Influence) are enabled or disabled. As it is, in a Normal game, I win via influence before I can explore the entire tech tree to find out how the upper technologies work.
Aces1889
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I would really like to see the resource type a starbase was constructed around in the details listing for that base. I've gone to renaming my base to indicate the resource for reference. I suppose I will eventually recognize them by sight, but it would be nice to have that info. Also, is there any way to create a research advisor (or governor) to allow you to cue research projects? I would love to set up 5 or 7 research projects and then go about the business of ruling the galaxy with
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