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[SotF] Fall of Kobol (The only Battlestar Galactica Mod)

[SotF] Fall of Kobol (The only Battlestar Galactica Mod)

 

 

 Fall of Kobol

Current Version:

 Fall of Kobol Downloads

 

No longer enhanced but available:  

 SotF: Fall of Kobol Diplomacy/Trinity 1.043 

 
Instructions:

 How To Install Sins of the Fallen

Important: RESTART Sins of a Solar Empire after activating the mod. This will avoid a common mini-dump after starting a game. If the game mini-dumps attempting to deactivate the mod (i.e. similar issue), then delete the EnabledMods.txt in your rebellion mod folder.

 How to Activate Sins of the Fallen


Sins of the Fallen: Fall of Kobol

A Battlestar Galactica mod for Sins of the Solar Empire

Release Date: TBD

 NOTICE: This fan based modification is completely unofficial and is in no way endorsed or affiliated with Syfy(formally Sci-Fi), NBC, Universal Studios, Relic, Sierra, Aspyr, Stardock or Ironclad Games. All trademarks, logos, sounds, and video are the property of their respective owners. This fan based modification is strictly non-commercial and may not be used for any commercial purposes!

 

* This mod uses some assets from Sins of the 13th Tribe (credit will be listed in the readme when released).

Quick synopsis

This mod introduces the colonial and cylon factions to the Sins of the Fallen universe. Both races will be playable with any of the planets, addons, and races included in Sins of the Fallen including the stock races. Both the colonial and cylon's factions will be balanced against the stock factions to support this approach. 

 

Colonial Fleet

Relying on heavily armored and armed ships the colonial fleet is always on the defense looking for cylon incursions. Lacking shields of any kind Battlestar Point Defense systems are used to intercept incoming weapons and minimize damage to nearby frigates and cruisers supporting the fleet.

 

Colonial Fleet


Colonial Sound Dialogue Script (link)

 

 

  

Cylon Armada

 

 

If you can edit text files, talk coherently or otherwise provide thoughtful feedback you can help this mod complete.

Contributions can be emailed to: zombiesrus5 at gmail dot com

Number Six: Status is given to those that had a significant impact either on this mod or the original Sot13T.

Members: Koobalt, Kyogre12, Coxxon, Kreeargh, Unknown Sexy Cylon Voice

Centurian: Status is given to those that are senior modder, preferably connected to Eclipse and making active changes to the mod through SVN.

Please email me for development SVN access which is different from the playtest SVN noted above.

Members: ZombiesRus5

War-era Centurian: Status is given to those that actively contribute to the mod.

Members: Crazyfrywad, Mord_Sith84, Cylon_Luvr, UnassumingWhiteGuy

U-87 Cyber Combat Unit: Status is given to those that have contributed at any point to the mod. 

Members: Stalcore, JonJay

Civilian Model: Status is given to those that help test or otherwise provide valuable feedback.

Members: Unikraken, SpardaSon21, holybeast

Toaster: You like to play the mod which is good enough. Check into the forums if you want your call sign added.

Unknown Members: 2500+ souls or machines

Known Members: Alexbond45, danny1199, Dedzone007, vackillers, MackyG, TheTrueLost

:cylon:

Modding Contributions Needed

Particle Effects
  • Anyone that wants to contribute effects is more than welcome as I'm not planning on making any myself.
 
! if you see anything you think could use a change shoot me a query and I'll let you know if it's worth pursuing !
 
* remember if you add a new file locally when modding it needs to be added to the entity.manifest!

 

 

8,563,923 views 3,050 replies
Reply #26 Top

Quoting Stalcore, reply 25
Looks great. One question though the Nova class battlestars were Flagship of the colonies it should have a type of moral boost as an ability.

That was the intent with VI. Unfortunately I don't have a good model for the Nova class (I thought there was one, but there wasn't a good quality texture with it and that's beyond my ability I'm afraid).

If I find a Nova class battlestar it will have a VI.

Reply #27 Top

WoWzers. These models look great Z  :thumbsup:

I am getting a lot better at texturing and UVs if there is something you want me to look at.

Reply #28 Top

Guardian update, hope you like it..

 

and myfist0 if you have some time would you help us with cylon colony, if yes i can provide you with .obj file and uv map in .tga 

 

Reply #29 Top

Ya I can take a wack at it. Could use a reference shot if you have one.

Reply #30 Top

I am really excited about this mod. That new valkyrie looks absolutely incredible (that was Koobalt right?) and I think the research centre is a really clever way to use the zephyr as BSG has no equivalent buildings. The Viper Mk2 also looks very nice now (was that the new model for sot13th?) and I look forward to seeing what you do with the cylons.

Reply #31 Top

Quoting ZombiesRus5, reply 21
@Yanxa - Not sure on that yet. They may just become Galactica and Pegasus class ships as some lore suggests.
 

I'm a little bit confused by this - do you mean, like, they will be titled Galactica and Pegasus class, much like the Kol and Akkan, or, as in, you will be keeping the names on all the pods to symbolise class?

Also, the Pegasus-class is actually a Mercury-class, as stated in the show, while Galactica hasn't got a definitive class.

Reply #32 Top

Well, I was more speaking to Galactica which some suggest being its own class as well as being Jupiter or Columbia class.

In regards to the Pegasus it was more that its commonly confused as it's own class and for a mods purpose wouldn't be to unacceptable. 

I haven't really decided yet and may lean more towards generic if the naming can be removed easily from the sides as I was originally intending. It will basically depend on the texture. If I remove the name on this side it will be the class of Columbia(or Jupiter) and Mercury for example. If I don't remove the name the classes will be Pegasus and Galactica.

 

Reply #33 Top

Quoting John_Coffey, reply 30
That new valkyrie looks absolutely incredible (that was Koobalt right?)

Quoting ZombiesRus5, reply 17
Quoting philothanic, reply 16really like the texturing. especially on what looks like the corrected Valkyrie model. How did you get that anyway? (rhetorical question).
Well the model is actually made by kyogre12 and hasn't been released yet. The other Valkyrie is lacking in visible turrets.

:P

Quoting ZombiesRus5, reply 32
Well, I was more speaking to Galactica which some suggest being its own class as well as being Jupiter or Columbia class.

When I was trying to figure out the same naming problem, the closest thing I found to a consensus about the issue online is that the Galactica-class and Columbia-class were two different but very similar classes. Apparently the Columbia as seen in Razor is slightly bigger than the Galactica and has more armor plating or something along those lines.

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Reply #34 Top

Quoting ZombiesRus5, reply 32Well, I was more speaking to Galactica which some suggest being its own class as well as being Jupiter or Columbia class.

When I was trying to figure out the same naming problem, the closest thing I found to a consensus about the issue online is that the Galactica-class and Columbia-class were two different but very similar classes. Apparently the Columbia as seen in Razor is slightly bigger than the Galactica and has more armor plating or something along those lines.[/quote]

 

What I got from the various screen caps of the Razor flashback, the Columbia is basically a newer version of the Galactica class.  I've also seen Galactica referred to as a Columbia-class battlestar in some places.  Adding to the confusion is the fact that there was more than one Columbia in the series: the one destroyed in the first Cylon war (Razor) and the one destroyed in the second Cylon war (Miniseries).  Here's the best picture I could find of the Columbia destroyed in the first Cylon war: http://en.battlestarwiki.org/wiki/File:Col1.jpg 

This implies that Galactica is older than even the first Columbia, giving more weight to the Galactica being a Galactica-class battlestar and the Columbia-class being a refit of the Galactica-class with more armor, a larger size, and more advanced systems.

The general consensus is that the Pegasus is in fact a Mercury-class battlestar.  Valkyrie-class is officially named and correct for that type.

Reply #35 Top

Quoting Peter1x9, reply 34
Guardian update, hope you like it..

O.o That's really nice looking! I like it a lot and am really looking forward to getting to the cylons eventually.

I've just decided to rework all the models and texture sheets for the Colonials and mix some things around first.

Reply #36 Top

Quoting myfist0, reply 27
WoWzers. These models look great Z 

I am getting a lot better at texturing and UVs if there is something you want me to look at.

I can send a couple of models for you to look at. I'd really like a Nova class battlestar but it won't break the bank if I can't get it.

Reply #37 Top

Quoting John_Coffey, reply 30
I am really excited about this mod. That new valkyrie looks absolutely incredible (that was Koobalt right?) and I think the research centre is a really clever way to use the zephyr as BSG has no equivalent buildings. The Viper Mk2 also looks very nice now (was that the new model for sot13th?) and I look forward to seeing what you do with the cylons.

Right, well kyogre12 responded on his. Koobalt's is the the Thor class battlestar shown above.

The BSG wiki had some comments on the Zephyr being refitted for research purposes which kinda prompted me to do that, plus I want the BSG faction to feel like you are in that universe and want to use all BSG oriented models for the different units.

 

Also the MkII and MkVII are Coxxon's viper's with some polygon reductions. The old models were good, I just like the look of these a bit more.

Reply #38 Top

Quoting ZombiesRus5, reply 36
I can send a couple of models for you to look at. I'd really like a Nova class battlestar but it won't break the bank if I can't get it.

Do you use windows Live Mesh. They seem to have the bugs worked out.

I am sharing my mods and the XSI project and can invite you to one or all of the folders. 

Sharing mods over live mesh requires a small program to turn a deep directory into a drive letter.
I made  C:\Users\myfist0\AppData\Local\Ironclad Games\Sins of a Solar Empire\ into S:\. Then I tell Live Mesh to share S:\Mods-Diplomacy v1.32\Sins of the Creator and S:\Mods-Diplomacy v1.32\SotC - Add Hiigaran and so on. Works great.

Download VSubst_1.0.6.exe Free

The XSI project is also shared on dropbox and can invite that way as well. Get a model database going and backups.

Reply #39 Top

Quoting myfist0, reply 38

Quoting ZombiesRus5, reply 36I can send a couple of models for you to look at. I'd really like a Nova class battlestar but it won't break the bank if I can't get it.

Do you use windows Live Mesh. They seem to have the bugs worked out.

I am sharing my mods and the XSI project and can invite you to one or all of the folders. 

Sharing mods over live mesh requires a small program to turn a deep directory into a drive letter.
I made  C:\Users\myfist0\AppData\Local\Ironclad Games\Sins of a Solar Empire\ into S:\. Then I tell Live Mesh to share S:\Mods-Diplomacy v1.32\Sins of the Creator and S:\Mods-Diplomacy v1.32\SotC - Add Hiigaran and so on. Works great.

Download VSubst_1.0.6.exe Free

The XSI project is also shared on dropbox and can invite that way as well. Get a model database going and backups.

Ya, I use windows live mesh, feel free to invite my live id.

Reply #40 Top

Here's a retexture of the Asgard battlestar from sot13t.

Edit - I added a few more turrets to the insets (not in this picture) on the side but will need to re-hardpoint it to make use of them.

Reply #41 Top

I am really excited about this mod. That new valkyrie looks absolutely incredible (that was Koobalt right?)

The model is by Kyogre12 the UV is by me.

Yes the Thor is my model, and if i think correctly the Asgard is too my model (if that's colonial cruiser), and the Jupiter not listed here i don't know if ZombieRus5 will use it.

:cylon: For cylon it's Boomer class and Guardian MK2, and Colony (perhaps new cylon starbase) :cylon:  

Reply #42 Top

The Colony should sooooo be the Cylon starbase... that would be so awesome

Reply #43 Top

Considering the quality of Zombie's work so far, I need to go find Battlestar Galactica on netflix and find out about this.

Reply #44 Top

Quoting koobalt, reply 41
Yes the Thor is my model, and if i think correctly the Asgard is too my model (if that's colonial cruiser), and the Jupiter not listed here i don't know if ZombieRus5 will use it.

Ah cool. I decided to retexture the Asgard as the model was very nice. On the turrets I basically duplicated some to the insets.

On the Jupiter basically the tangent is not quite right causing weird lighting. If you still have the original model I can correct the tangent.

Quoting koobalt, reply 41
For cylon it's Boomer class and Guardian MK2, and Colony (perhaps new cylon starbase) 

The colony would make a pretty sweet starbase!

Quoting Doshka19, reply 43
Considering the quality of Zombie's work so far, I need to go find Battlestar Galactica on netflix and find out about this.

Thanks! I personally very much like Battlestar Galactica. I grew up with the original (TOS) and really enjoyed the re-imagined (TRS) series. The TOS is definately more campy but was good fun while the TRS was more space drama and very well done.

Reply #45 Top

Updated the Asgard images above with the new turrets :P

Reply #46 Top

Berzerk class Escortstar retexture

Before

After

Reply #47 Top

Couple of other shots... Notice the turrets :P

Reply #48 Top

Where do you get all your info? I am afraid I am a bit behind in BSG lore. :(

Reply #49 Top

Quoting Ryat, reply 48
Where do you get all your info? I am afraid I am a bit behind in BSG lore. :(

This shot is from the BSG movie Razor. Image from Battlestar Wiki...

File:Pegasus, Scorpion Shipyards.jpg

The Pegasus is docked in the lower position....

Reply #50 Top

Quoting Ryat, reply 48
Where do you get all your info? I am afraid I am a bit behind in BSG lore.

The internet ;)

 

Wolf's shipyard is good for different battlestar classes from cannon to fannon.

Here's one of the wikis.

Netflix (I'll be honest I haven't watched the originals since the 80's).

Apparently there's a twitter  :rolleyes:

And your favorite, a facebook  }:)

Get your own Daggit here  :dog:

There's a few good reasons to watch Battlestar...  :P

It's really just the toys that suck me in though