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[SotF] Fall of Kobol (The only Battlestar Galactica Mod)

[SotF] Fall of Kobol (The only Battlestar Galactica Mod)

 

 

 Fall of Kobol

Current Version:

 Fall of Kobol Downloads

 

No longer enhanced but available:  

 SotF: Fall of Kobol Diplomacy/Trinity 1.043 

 
Instructions:

 How To Install Sins of the Fallen

Important: RESTART Sins of a Solar Empire after activating the mod. This will avoid a common mini-dump after starting a game. If the game mini-dumps attempting to deactivate the mod (i.e. similar issue), then delete the EnabledMods.txt in your rebellion mod folder.

 How to Activate Sins of the Fallen


Sins of the Fallen: Fall of Kobol

A Battlestar Galactica mod for Sins of the Solar Empire

Release Date: TBD

 NOTICE: This fan based modification is completely unofficial and is in no way endorsed or affiliated with Syfy(formally Sci-Fi), NBC, Universal Studios, Relic, Sierra, Aspyr, Stardock or Ironclad Games. All trademarks, logos, sounds, and video are the property of their respective owners. This fan based modification is strictly non-commercial and may not be used for any commercial purposes!

 

* This mod uses some assets from Sins of the 13th Tribe (credit will be listed in the readme when released).

Quick synopsis

This mod introduces the colonial and cylon factions to the Sins of the Fallen universe. Both races will be playable with any of the planets, addons, and races included in Sins of the Fallen including the stock races. Both the colonial and cylon's factions will be balanced against the stock factions to support this approach. 

 

Colonial Fleet

Relying on heavily armored and armed ships the colonial fleet is always on the defense looking for cylon incursions. Lacking shields of any kind Battlestar Point Defense systems are used to intercept incoming weapons and minimize damage to nearby frigates and cruisers supporting the fleet.

 

Colonial Fleet


Colonial Sound Dialogue Script (link)

 

 

  

Cylon Armada

 

 

If you can edit text files, talk coherently or otherwise provide thoughtful feedback you can help this mod complete.

Contributions can be emailed to: zombiesrus5 at gmail dot com

Number Six: Status is given to those that had a significant impact either on this mod or the original Sot13T.

Members: Koobalt, Kyogre12, Coxxon, Kreeargh, Unknown Sexy Cylon Voice

Centurian: Status is given to those that are senior modder, preferably connected to Eclipse and making active changes to the mod through SVN.

Please email me for development SVN access which is different from the playtest SVN noted above.

Members: ZombiesRus5

War-era Centurian: Status is given to those that actively contribute to the mod.

Members: Crazyfrywad, Mord_Sith84, Cylon_Luvr, UnassumingWhiteGuy

U-87 Cyber Combat Unit: Status is given to those that have contributed at any point to the mod. 

Members: Stalcore, JonJay

Civilian Model: Status is given to those that help test or otherwise provide valuable feedback.

Members: Unikraken, SpardaSon21, holybeast

Toaster: You like to play the mod which is good enough. Check into the forums if you want your call sign added.

Unknown Members: 2500+ souls or machines

Known Members: Alexbond45, danny1199, Dedzone007, vackillers, MackyG, TheTrueLost

:cylon:

Modding Contributions Needed

Particle Effects
  • Anyone that wants to contribute effects is more than welcome as I'm not planning on making any myself.
 
! if you see anything you think could use a change shoot me a query and I'll let you know if it's worth pursuing !
 
* remember if you add a new file locally when modding it needs to be added to the entity.manifest!

 

 

8,563,271 views 3,050 replies
Reply #3026 Top

Quoting ZombiesRus5, reply 3025

Here's a patch file that should hopefully fix the resurrection mini-dumps.

https://www.dropbox.com/s/51inn0si50f4whk/SotF.Patch.Reb.1.91.49.7z?dl=0

This file doesn't include any meshes, textures or sounds. The full version is being uploaded on moddb but is a much larger download.


Nice.. thanks Z. I'll download it now and let you know what I think. 

Reply #3027 Top

Fall of Kobol! - Multiplayer madness!

Was a good time.

Reply #3028 Top

Hi guys, the forum have sort died here.

Moving to CGB's discord for discussion where there's quite a few sins players.

https://discord.gg/YXdTcv

 

Reply #3029 Top

That discord invite seems to be expired.

Also, the new version is great, just played it- although, I sort of feel like the Flagship/Mini-Titan stuff should be part of an optional submod. 

 

Reply #3030 Top

Quoting Cavil_Volente, reply 3029

That discord invite seems to be expired.

Also, the new version is great, just played it- although, I sort of feel like the Flagship/Mini-Titan stuff should be part of an optional submod. 

 

Sorry, wasn't real familiar with the discord stuff. This one shouldn't expire and it will be a discord with lots of other sins mods hosted by CGB.

https://discord.gg/Q9rNC7K

 

I'd be interested in more feedback on the flagship concept.

Reply #3031 Top

Hey Guys,

Sins of the Fallen is my Favorite Mod, but the Rogue Race is to weak.

The Capital Ships Buffs and Damage please fix.

Antimatter and Shield Upgrades failed in Tech Tree.

Reply #3032 Top

Quoting Slayer858, reply 3031

Hey Guys,

Sins of the Fallen is my Favorite Mod, but the Rogue Race is to weak.

The Capital Ships Buffs and Damage please fix.

Antimatter and Shield Upgrades failed in Tech Tree.

Thanks for the feedback. I'll look at the suggestions.

Reply #3033 Top

Please integrate the Addon Disable Superweapons.

Thank you.

Reply #3034 Top

Dear Z

I need help. I can not edit Gaminfo Files.

Please make editable as in Sins of the Fallen 1.52

Is this possible?

 
Reply #3035 Top

Hi all,

I have reinstalled Sins and the Fall of Kobol mod (1.91.50).

When I last played there was Colonial Defence Forces, Cylon Loyalists and then the Cylon Rebels and the Colonial separatists races/playable factions.

Now I see:

Colonial
Colonial Defence Forces
Colonial
Colonial Separatists

Cylon
Cylon Loyalists
Cylon Rebels

Has this come with and update or has something bugged with my setup? 

Reply #3036 Top

Hi. I played some games but there are some questions left i couldnt answer yet because i couldnt find infos. And this thread is so long... :/

The Cylon feel stronger because the can capture ships. Worldstar is very strong with that if you can invade some heavy basestars. My games with them are easier for me. Are there any playstyle suggestions for the Colonial Fleet?

Speaking of the Colonial Fleet... What about the strength/weakness of the 2 Viper classes? Couldnt find info. And what about this stealth bomber vs. Raptor? I am confused about the different fighters.

 

And there is no channel for this or the "fallen" mod in the CGB discord so i dont know where or who to ask.

Reply #3037 Top

If you ask me, Zombie has stopped working on it. It is still a great mod. Maybe you should look after another game. Can really recommend Endless Space 2. Descent Ai and many different races to play. I really hope that someday Sins III will apear with new great mods. But ... well you know ... Hope dies last :-)!


Take care,

Lusche

Reply #3038 Top

Its not i havent tried other cames. More 4x oriented like Endless Space 1 or 2 or more action games like Starpoint Gemini Warlords. I like Empire at War too.

But after playing all these games i come back to sins because it suits me best. I love it. I love watching the battles, i love it how to research and how i build up my empire. No other game is like this game. I have over 1400 hours of solo play.

And i am very thankful to all the modders out there keeping this jewel alive.

So maybe he stopped working on it but i had some fun with his mod too and so i thought i try and ask some questions i couldnt answer for myself. ;)

Reply #3039 Top

It's not that he has stopped working on the mod. It's that he is only one person and only works on the mod when he has the motivation. So what will happen is we will get long periods of silence between updates. 

Reply #3040 Top

I have recently got back into Sins Rebellion and loved this Mod, but i have discovered a really annoying Bug. Whenever i use the Mod i have no main menu:

Please help.

Reply #3041 Top

Quoting mrhayward, reply 3040

I have recently got back into Sins Rebellion and loved this Mod, but i have discovered a really annoying Bug. Whenever i use the Mod i have no main menu:

Reduced 57%
Original 1366 x 768



Please help.

Unfortunately, the mod creator has been incommunicado for awhile now. So any actual fix won't be happening anytime soon.

But, if you go into the race modules and delete \Window\MainMenuScreen.window files it'll.....kind of work.

Reply #3043 Top

Quoting omega40k, reply 3042

Mod has been updated and is available on the modDB page.

Thanks!

Reply #3044 Top

Is there an issue with diplomacy that envoys only add .10 to a planet when stationed there for relationship? It seems very difficult to get a high enough relationship to start using Pacts.

Reply #3045 Top

Just found this and started playing.  Love it so far!

However the one problem I'm having is that every time I build a Cylon resurrection hub it just explodes as soon as it is done building.  I've googled and can't seem to find any mention of this anywhere.  Has anybody had this problem or know of a fix to this?  Am I doing something wrong?

Reply #3046 Top

Is this mod still active/playable?

Reply #3048 Top

For some reason when I boot it into SOSER it dosen't work, and 3d Object Converter cannot view it despite being able to open most .mesh files with no trouble. Is there a solution to this?

Reply #3049 Top

The Cylon feel stronger because the can capture ships. Worldstar is very strong with that if you can invade some heavy basestars. My games with them are easier for me. Are there any playstyle suggestions for the Colonial Fleet?Speaking of the Colonial Fleet... What about the strength/weakness of the 2 Viper classes? Couldnt find info. And what about this stealth bomber vs. Raptor? I am confused about the different fighters.

Reply #3050 Top

But after playing all these games i come back to sins because it suits me best. I love it. I love watching the battles, i love it how to research and how i build up my empire. No other game is like this game. I have over 1400 hours of solo play.

 

 

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