Hi Stardock and testers,
I am super confused about where the dynasty system in Elemental is going. I've asked questions in multiple threads to no response so I'm making a new one.
1. What happened to assigning family members to govern parts of your empire as vassals?
As far as I know this was a planned feature at some point. Maintenance costs would get greater and greater as your empire grew, forcing you to assign a family member to govern a certain part of your empire as your subordinate.
2. Will you be able to educate and model your heirs?
I think it would be great if you could send your first born to your capital city's university to study economics and politics so they could be effective administrators or merchants. Or if you're warlike, send them to military school for many years and watch them emerge powerful generals.
3. Will your heirs and champions have to be appeased and kept loyal?
One of Total War's cool features is character loyalty. Because each character has a personality, he is more disposed to doing certain things - say if your son is a great warrior, you should put him at the head of a great army to keep him in good temper. Should you fail to placate your heirs, they could revolt, splitting a part of your empire that is loyal to them.
If I recall, the first and possibly second bullet points were suggested by Stardock staff members themselves and the third is just something I have added.
So what's the official response, are dynasties just going to be about succession (which is far less interesting because your character is immortal), or are there going to be more dimensions?