SeaJay14

SeaJay14

Joined Member # 705649
0 Posts 0 Replies 233 Reputation

One other thing I noticed, and haven't seen a mentioned. If a ship is destroyed, the fog of war never returns to that location. It's kinda fun sending out cheap 15pc sensor ships and have them shot down, and eventually get the whole map forever uncovered.

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If it is intended, then why don't the influence spheres show up on the main map until I uncover the fog? The main map and the mini map should show the same thing. I do find it kinda nice sometimes, I know where not to send colony ships. My vote though is for the minimap to act like the main map, only show the areas I have uncovered. Or at least only show the civ's I have contacted.

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Most of the time I do like that engines, weapons, ect. are removed when I upgrade, I don't want this to always happen. Sometimes all I want to do is replace the enigines and now I have to put everything else back on. Or sometimes I just want to quickly check what I might have put on a previous version of the ship. Can we have some kind of popup window that asks "Do you want to remove the current ship parts? Yes, No" when doing a

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To add to this bug, or maybe it is a bit different: I created a fast transport, with one module for 500 people. After I researched some miniurazations, I went back and added a second transport module for 1000ppl. I saved the ship under the same name, but when the upgrade screen popped up I hit cancel. (I don't know why). Anyways, everywhere I looked it showed the new transport. Build queues, shipyard. But whenever I bui

4 Replies 2,212 Views