One other thing I noticed, and haven't seen a mentioned. If a ship is destroyed, the fog of war never returns to that location. It's kinda fun sending out cheap 15pc sensor ships and have them shot down, and eventually get the whole map forever uncovered.
SeaJay14
If it is intended, then why don't the influence spheres show up on the main map until I uncover the fog? The main map and the mini map should show the same thing. I do find it kinda nice sometimes, I know where not to send colony ships. My vote though is for the minimap to act like the main map, only show the areas I have uncovered. Or at least only show the civ's I have contacted.
Most of the time I do like that engines, weapons, ect. are removed when I upgrade, I don't want this to always happen. Sometimes all I want to do is replace the enigines and now I have to put everything else back on. Or sometimes I just want to quickly check what I might have put on a previous version of the ship. Can we have some kind of popup window that asks "Do you want to remove the current ship parts? Yes, No" when doing a
When I purchased online and optioned for them to send me a cd, they sent me the collector's edition.
To add to this bug, or maybe it is a bit different: I created a fast transport, with one module for 500 people. After I researched some miniurazations, I went back and added a second transport module for 1000ppl. I saved the ship under the same name, but when the upgrade screen popped up I hit cancel. (I don't know why). Anyways, everywhere I looked it showed the new transport. Build queues, shipyard. But whenever I bui
I have never had a crash with GalCiv II. I seem to have more problems keeping the original GalCiv running, it just crashed on me last night. Yeah I like playing both... While there are still bugs in II and they can be annoying, I know SD will get them fixed.
I know I will still be playing all weekend, even with no new patch.