3) I built a colony ship - or at least I tried to. It said that it should have only taken one week but it never built anything. On the main map screen where it says what is being built at a planet, it said colony ship but had a long number like 45688912 beside it - not sure what it meant but I thought maybe that was the true number of weeks and
Evil Roy
as i noted on baaka's report, it is possible to build a ship oversize if the remaining space is x and you place in a module x+y%.......
whilst i agree with your idea 100% - all UI comments have to be saved up for GalCiv2 beta - round 2. frustrating, i know.......
hey wydom2ker you wanna edit your title to something like "Colony Creation Crash - Read Here for Temp Fix" or some such
we iz cookin' wiv gas!
there's stray graphics often in my ship design screen. for some reason if you remove something it can get stuck in the top left hand corner.....
I'm wondering if running 64bit windows is giving me a huge advantage here. i'm wondering if the pope's a catholic.....
Wydom@ker has posted that a possibe 'fix' to the colonisation ctd is to put 'show grid' to 'on' in the options screen. post here is you have a success with this cunning plan
i've seen it once: same crappy specs as the framerate page boogie!
i think it is wydom@ker, but i'm crashing with something else now! maybe someone else can test it? i ia a crashzone i'm afraid
yeah i found that one too, but then the game crashed and i forgot to report it
thanx wydom@ker! have you made that 'fix' an email we can bump for everyone else?
i'm tending to find that my fps vary a lot from game to game, boogiebac (not that i get far without 'colony crashing' these days- seems to have got worse the more i try to play!) also, my main slowness on the main screen doesn't come at max zoom-in but rather around the middle, where the 3d view is maximised, so to speak. i have seen fps rates as slow as 6-7 on some screen changes </
bump. do you think this should be stickied?
sorry my gfx was 32bit
Pentium M 1GZ Intel 82852/82855 GM/GME graphics (up to 64mb shared) 512 MB Ram Display 1280 x 768 @ 60Hz Title Screen: 59.7 - 60.2 Main Map: 17.8 - 30.1 Ship Design: 18.3 - 28.6 grrr intel chipsets. please make it work for me laptop, boogiebac
shortcut target field should read something like: "C:\Program Files\Stardock\TotalGaming.net\GalCiv2\GalCiv2.exe" framerate
"brief comments from evil about the UI deleted after reading the brief for stage 1"
Compatibiity issue: CTD when upgrading a ship design, saving it, and then attempting to acess the planet starport from the main screen Mainscreen issue: Colonised planet with no AI owner
2 non-beta 1 issues. domestic screen: research slider can't be locked ship design screen: it appears possible to build a ship over the maximum size if you have x size left and the addition is x + y%
hey bakka, can i add issues to your report?
bakka we still luv ya even if the missus temporarily doesn't! ps my gc relationship thawed dramatically after the move to laptop. now i can sit in bed and play gc while she reads Home Improvements or whatever and she's happy cos we is 'bonding'. as the yanks say, 'go figure' ......