hedetet

hedetet

Joined Member # 4617451
0 Posts 0 Replies 769 Reputation

Cool, all my questions made it! Thanks. A couple more if I may: - What role do shards have? I.e. other than campaign goal for protection and mana nodes, do they serve some other purpose? edit: oh, already answered in the guide - With no actual competing civs, it seems you're testing the limits of 4X definition. Do you even consider it as one? edit: - Do you have a name yet, or are you looking for suggestions?

27 Replies 44,380 Views

I doubt it's sarcasm too, tho given he has Derek and Soren you'd imagine they would have thought about that already... Anyway not to harp on it but that's another thing Warlock had, and got right IMO. Just add nerve stapling and you're good to go :)

211 Replies 578,615 Views

[quote who="Slashimus" reply="157" id="3472346"] Quoting Alstein, reply 156 I'd say unrest as implemented is pretty unfun. Maybe necessary to prevent overexpansion, but still unfun. Makes it where there is little point in taking cities instead of razing them There are ways to mitigate it so I don't think it's all that unfun. You don't want the player having dozens of cities and a hard cap w

211 Replies 578,615 Views

- About the Big Bad in this game - will it act mostly scripted (a la Warlock) or more procedural? - Is there going to be an actual Campaign, or is it like Warlock where you play a randomized game with an objective? - Will there be other civs at all? - Will there be wildlands in this game?

27 Replies 44,380 Views

Re. the founders badge, in the near future some posters (such as myself) could find themselves decked with 3 badges (GC3 + OWT + E15) - perhaps you should allow some toggles (e.g smaller badges, combo badges, etc.) so it doesn't look ridiculous.

108 Replies 300,581 Views

I'd join for up to $49 if it includes a preorder. Also, were you intending on opening it for forum regulars only as a result of the discussion on the GC3 founders program? (its purpose, target audience and all that...)

108 Replies 300,581 Views

Let's agree then that the set of people who'd pay 100$ also includes: - People who are very lax - People who are very provident and mindful (paying 100$ to get a discount on products far into the future) Sounds like win/win to me :)

43 Replies 140,278 Views

Well it also shortens travel distance a bit. In that sense I'm glad it's gone, because the end result was that I avoided queuing multiple buildings so I could stretch out my city and get that slight edge. On the other hand, I must admit it did provide some peculiar sense of fulfillment. (now, how about letting us build Supply Depots that consume logistics and achieve same?)

201 Replies 1,152,697 Views