GnomeChomp

GnomeChomp

Joined Member # 3560616
0 Posts 0 Replies 719 Reputation

"Blaming Stardock/GPG at this point becasue you connection cant handle a 5v5 is like saying the maker of Crysis did the game all wrong becasue your POS computer cant play it with everything seto max." Guess what retard, I'm certain my computer and internet connection are way better than yours. I also know I am more physically attractive and more successful in life than you are. The point (as has already been stated numerous times) is that if one person has a connec

35 Replies 108,175 Views

Its pretty obvious what I'm asking, and anyone who wasn't a shill for the devs would see it as a pretty reasonable question. Before the beta we were told this game was specifically being designed for 5 vs 5 gameplay. So do the devs have a strategy for making 5 vs 5 a viable option online or are we just going to stick to the status quo for the rest of the game's life?

35 Replies 108,175 Views

If connection problems are all fine and dandy now then why is it still so rare to see 5 vs 5 and 4 vs 4 games? 3 vs 3 (usually on cataract) is pretty much the default setting in this game. 5 vs 5 has NEVER been a viable option in this game since the beta. Why do you hardly ever get 5 vs 5 games? Its actually not THAT hard to get a game started, but you can guarantee it will lag, and someone will then drop or ragequit very soon. I

35 Replies 108,175 Views

We need a thread where we can list the usual premade teams that are appearing on Demigod all the time. If we can identify which players are always in premade teams with each other it will make the game fairer for the rest of us.

24 Replies 10,873 Views

"Well, one of the problem with programming is that you can't put your brain offline. If you do that your productivity will be negative: you will surely spend more time to correct buggy code you have written during the night than you have spend to write it." True, but don't expect me to feel any sympathy for you just because you aren't gonna push yourself through the wall.

37 Replies 102,669 Views

"Nah leave it. On the internet everyone suddenly is a filthy rich godlike handsome looking guy that works 22 hours a day without ever making a mistake, while also helping poor kids in africa, owning a ferrari, having a supermodel as a girlfriend and ofcourse they know everything about programming bytecode and could code their own OS better than Windows in about 2 weeks and every problem they ever face is never their fau

37 Replies 102,669 Views

"Game works okay, if you can't play online at all THAT'S YOUR FAULT and not the games fault." No. Everyone who has crashed in the last 12 or so hours can no longer log in to the lobby. IS THAT MY FAULT?

11 Replies 341 Views

"Game works okay, if you can't play online at all THAT'S YOUR FAULT and not the games fault." No. Everyone who has crashed in the last 12 or so hours can no longer log in to the lobby. IS THAT MY FAULT?

11 Replies 341 Views

OK they say they have already worked a 108 hour week. Thats an average of 15.5 hours per day. So 8.5 hours downtime. In the Army I got 1 hour of sleep over the same period of time. I was so tired I was literally seeing Demigods, which is more more than I can do at the moment because I can't login to the lobby (and neither can anyone else who has crashed). On operations, you are lucky if you get 4 hours sleep a night over 6 months. SO get back in wor

7 Replies 316 Views

"ping hardly effects latency at all in this game. you'd have to have ping >350 before it makes a big difference. what is making a HUGE difference in most cases is people with extremely poor upload speeds. this isn't reflected in their ping at all though. " And everyone in Europe will have > 350 ms ping due to having to use proxies in the US. <div cla

16 Replies 8,474 Views