Such could be scaled by simply allowing the General to need less experience to level up, I would imagine.
FunkyKong
[quote]4. b. What are the primary disadvantages you see to playing an Assassin-style Demigod?Both using the assassin and still giving orders to your troops.[/quote] Are players capable of giving commands to units if they aren't general-style demigods? I thought the generic type of units were AI-controlled and thus only the general-style demigods get the ability to manipulate special units they build (i.e. in contrast to the items assassin-style demigods buy to buff themselves).
It feels like, to me at least, the idea is that an assassin versus a general who has no player-controlled units (assuming equal level, same number of ai controlled creeps involved, etc.) should end with the assassin winning that fight, whereas an assassin versus a general who has all his possible player-controlled units (assuming a limit on player controlled army?) should end with the general winning that fight; the stalemate area would be somewhere in between, where the assassin is capable of
Conceptual Game Balance - Generals vs. Assassins What this thread is: With the Beta being likely started in early September barring any setbacks, gameplay balance is still a ways off for us players and testers. As such, this thread will be for discussion of "conceptual" balance ideas; numbers and stat comparisons won't really be available, though you can make some hypothetical thin
Already pre-ordered myself; glad to hear the pre-order is essentially the collector's version. Does this mean a soundtrack download included?
Would be perhaps difficult to implement. Custom skins I could see being plausible though, wherein you adjust decals / features on the demigods to individualize them. How well that transfers into multiplayer depends on implementation.
I've done a few betas before, so I'll have to get in on this pre-order and hope Left 4 Dead doesn't eat all my time after November. ;)
Very tempted, but I'll wait for more info still. More in-game footage would rock.
Best of luck to you in filling some very large shoes left by Scathis.
Glad to hear it won't be quite so intensive as SupCom is.
More information would be beneficial, for certain.