Applying Different Mods to Current Save Game

So with the most recent update (v28.16) it looks like they removed the ability to hot load (some) mods in and out of a running save game. (For example, purchasable artifacts).

Is there any way to force the game to allow mod swapping again?

 
9,793 views 3 replies
Reply #1 Top

Buried in the files there's a setting I found to allow this:

\Users\USER\AppData\Local\sins2\settings\settings.json

 "front_end.enable_strict_saved_game_filtering": true,

Reply #2 Top

great, thanks for the info, I was desperate to be able to restart my game.
 
What a funny idea to have deactivated this possibility.

Reply #3 Top

Thats a good catch, im bringing it up to the team. Thank you