Ship Repair

What can I do to speed up the repair of ships? Do I put them in orbit of a planet, park them at space station or attempt repairs in situ? 

26,189 views 5 replies
Reply #1 Top

These numbers are from GalCiv3.

Repair rates per turn:

Shipyard 4

Planet 5

Starbase 6

 

You can research a fleet repair module that stacks but you have to research battleships first.

 

 

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Reply #2 Top

I acknowledge the stats are from GC3:  Hmm, so Deep Space9 repairs faster (6) than a dedicated shipyard (4)? Or do the numbers mean something other then 'hit points per turn'?

I think invoking the repair command is '4' vs '1' just running around.

Do you/anyone know if these stack with the repair command somehow, like it is assumed if a ship is in a yard it is repairing so 4 for the command plus 4 for the yard =8 points base? 

Also if you are in repair mode out in space or such are there penalties if you get attacked?

Reply #3 Top

According to the XMLs files, the repair rates in GC4 Supernova as of this post are:

Planet: 3 (from global defs)

Shipyard: 3 (global defs says 4)

Starbase: 5 (global def says 4)

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Reply #4 Top

Thank you.

Reply #5 Top

Research "Orbital Repair" which unlocks Caretaker Ships that can repair damage each turn when attached to a fleet. 

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