Stardock games in the pipeline
I've worked on a lot of games over the years. It's really hard, on a personal level, to dedicate multiple years to a single project. It's the nature of the business but at the end of each project I end up in quite a bit of a funk.
Looking back on my own schedule here is what I've been worked on:
- 1992: GalCiv OS/2
- 1993: GalCiv OS/2
- 1994: GalCiv OS/2
- 1995: GalCiv 2 OS/2
- 1996: Avarice
- 1996: Trials of battle
- 1996: Entrepreneur [Pear engine]
- 1997: Entrepreneur [Pear engine]
- 1998: Links Golf OS/2
- 1998: StarCraft: Retribution
- 1999: Business Tycoon [Pear engine]
- 2000: The Corporate Machine [Pear engine]
- 2001: The Corporate Machine [Pear engine]
- 2002: GalCiv Windows [Pear engine]
- 2003: GalCiv Windows [Pear engine]
- 2004: The Political Machine [Pear engine]
- 2005: GalCiv II Windows [Kumquat]
- 2006: GalCiv II Windows [Kumquat]
- 2007: Sins of a Solar Empire [Iron]
- 2007: GalCiv II Windows [Kumquat]
- 2008: Demigod [Forge]
- 2008: GalCiv II Windows [Kumquat]
- 2009: GalCiv II Windows [Kumquat]
- 2008: Sins of a Solar Empire [Iron]
- 2009: Demigod [Forge]
- 2009: Elemental [Kumquat NG]
- 2010: Elemental [Kumquat NG]
- 2011: Fallen Enchantress [Kumquat NG]
- 2012: Fallen Enchantress [Kumquat NG]
- 2012: The Political Machine [Kumquat]
- 2013: Fallen Enchantress: Legendary Heroes [Kumquat NG]
- 2014: Ashes of the Singularity [Nitrous]
- 2014: Offworld Trading Company [Unity]
- 2015: Ashes of the Singularity [Nitrous]
- 2015: Offworld Trading Company [Unity]
- 2015: Sorcerer King [Kumquat NG]
- 2016: Ashes of the Singularity [Nitrous]
- 2016: Sorcerer King [Kumquat NG]
- 2017: GalCiv III [Kumquat Galactic]
- 2018: GalCiv III [Kumquat Galactic]
- 2018: Star Control: Origins [Cider]
- 2019: Star Control: Origins [Cider]
- 2019: GalCiv III [Kumquat Galactic]
- 2020: [UNANNOUNCED] [Cider]
- GalCiv IV [Kumquat Galactic]
- Unannounced game 1
- Unannounced game 2 [Cider]
- Ashes of the Singularity II [Cider]
- Star Control: Sequel [Cider]