Suggestions for a new game

I have not played a while after Crusade hype.

I really want to play a fun game in a big map. I prefer science victory of maybe influence.

What are your map choices, race choices, strategies for science victory?

I played versus Gifted AI generally. But i got bored at late game. Anything to prevent that?

Sorry about my English.

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Reply #1 Top

Well for me to tell you what you`d like I`d need to know your personal bio, but I don`t know you so all I can do is tell you what i like.

I`m a randomised man. I put all the options on random and take whatever the game throws at me (the only thing I choose is map size which is usually Large).


I played versus Gifted AI generally. But i got bored at late game. Anything to prevent that?

Strategy games always get boring in end games, it`s almost impossible to prevent. You get good, you get powerful, no one can stop you. I don`t even know how to stop my best friends from getting bored in late game, it`s all down to you and what you like. personally i like it when they get boring at the end cos it usually means I`ve gotten good and now things get easy. Just like in real life when I first started as an apprentice it was easy, now i`m master of my trade, it`s boring.

If real-life is like that, games aren`t gonna do much better, despite what strategy gaming devs say.

Reply #2 Top

I always start a game with deep planning. For example, capture this planet, research that to improve this, build this improvement on thant planet, this planet will be my production planet... But then everything goes greedy and messy like; must...capture...all...resurces...must...destroy...all...races...auto build this planet, autobuild some ships and send them that planet. I think i rush the mid game and got bored late game. But early game is still fun. I guess i am impatient sometimes(often)

I never design my own ships, i rarely specialize planets, i rarely use tourism and trade. I think these sums up my playstyle a bit.

Now i want to change it. I want to try a diffirent playstyle. Thats why i ask you people how you play the game actually. It is not real life. I want to have fun while playing. Maybe i should try defensive, cultural guy. Or aggresive science robots.

I just want to share, you can just ignore me.

 

Reply #3 Top

I totally relate early game is the best. Every action you take matters if you mess something up you'll lose momentum, which is interesting. But later you might find yourself wasting a lot of time by doing irrelevant things when you could just remove AI outright the moment you realize you're capable of and then quitting the game halfway through conquest because it's obvious who won.

I usually play everything set to occasional medium/large maps full of incredible AI.  My favorite play style is 1 planet challenge, I don't sweat colonizing, growing population, building improvements, dealing with upkeep of all other planets. I just take one from AI when I need more, which is usually already packed with stuff using godlike production. Basically playing as a looter, you should try it's quite fun.

I think having optimized custom race is too overpowered one knows exactly when and what to do. The more I play the more I prefer randomness for better experience. That's why I wish there was a 'random' option when choosing race for a new game, every time you'll have to adapt your game plan utilizing traits and abilities of that race. This and ascension victory condition would be a lot of fun in multiplayer especially. 

Reply #4 Top

I've been trying to tell them that Godlike AI is too easy.  So it hurts my cause when someone else posts on here that they like to play with Gifted AI.

 

Reply #5 Top

Well i dont like to play where you are handicapped i think the ai needs to play better at higher difficulty instead. I play everything on abundant except pirates that is rare on ludicrous with 46 opponents. The problem with a scientific victory it is a specific branch instead of have percent of all the techs first, or points. Number of points, or techs above everyone else after so many years, or weeks. I would like to see an adaptive ai.

Reply #6 Top

Playing as a looter sounds fun, i should also try scavanger too with that.

 

@tetleytea; i can beat Gifted but i never tried higher difficulties. Maybe it is relative, it may be too easy for you but not for me. But i don't think Godlike AI would be soo easy, it is GODLIKE men.

Reply #7 Top

Try playing a synthetic race. It's a very different situation.

also try mixing up the difficult levels per opponent. Put at least one on godlike, a few on genius, some on normal, and few on easy. That produces a natural imbalance in the galaxy that gives military fodder for the more adept civs. 

Large / Tight Cluster / Uncommon Stars makes a more interesting exploration phase and galactic topography.

The mods that provide extra planetary goodies and event are easy to add and spice up the game a bit.

Reply #8 Top

If you're afraid of godlike, try 1:1 on a Tiny map.   Take out his colony ships with your starting survey ship.  Which means declaring immediate war, but who cares; there's a Steam badge for declaring war before Universal Translator anyway.   You should be able to take out godlike AI that way in a couple hours.  Once you do, work your way up from there (say, Small map with two godlikes). 

Reply #9 Top

And if you want something crazy, declare war on every race as soon as you meet them.

Reply #10 Top

So many diffirent choces. I will try to mix them up.

By the way i bought precurser worlds DLC to spice up the game a bit and started a new game. But i only met only 1 precurser World (lvl 14 and not so great) so far.

Do you think optimised races are OP?

Quoting tetleytea, reply 8

If you're afraid of godlike, try 1:1 on a Tiny map.   Take out his colony ships with your starting survey ship.  Which means declaring immediate war, but who cares; there's a Steam badge for declaring war before Universal Translator anyway.   You should be able to take out godlike AI that way in a couple hours.  Once you do, work your way up from there (say, Small map with two godlikes). 

I will try this when i finished my current game. I am too obsessed with my civs rank among other AI civs. Does it reflects the real strengths of my civ.