Seventh Offworld Tournament Results Thread

Please post results and videos of your matches here!

http://challonge.com/offworld7

93,121 views 16 replies
Reply #1 Top

Black Magic VS Galactic Wino. Great games guys!

 

 

spoiler results of spoiler:  Black magic wins 2-1

Reply #2 Top

Round 1 Cubit v Seilore

Reply #3 Top

DeathTacticus vs Showcasemike

 

 

Results (dont look!): DeathTacticus wins 2-0

Reply #4 Top

According to the bracket Pb has won already with the best score ever - 0:0. Just sayin... :)

Reply #5 Top

yeah, I put that score in on accident and can't seem to clear it. I assume I can change it if Heisenberg wins.

Reply #6 Top

Yerand vs Veivi round 1

The videos are a patchwork because I'm running into my bedtime and youtube hasn't merged the files yet so I can't edit out the surplus video.

Reply #7 Top

Is there a Heisenberg v pbhead game 1 stream? I'm informed that Heisenberg won the first game by Cubit and by Soren on challonge, and this makes me very curious.

Reply #8 Top

Quoting Jaiwera, reply 7

Is there a Heisenberg v pbhead game 1 stream? I'm informed that Heisenberg won the first game by Cubit and by Soren on challonge, and this makes me very curious.

http://www.twitch.tv/pbhead/v/38301228

http://www.twitch.tv/pbhead/v/38305251

I think these links contain the past broadcast with the games. They were between two good opponents and they are worth watching. Unless pb/heis post the games on YT themselves the past broadcasts will eventually disappear.

Reply #9 Top

Blues vs SpinCycle:

 

 

Results: 2-0 Blues

 

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Reply #11 Top

round 2 blackmagic vs cubit32

if you're reading this before the edit is processed, fast forward to 31:00. Before that is 1 practice match with veivi which may or not interest you.

I'm doing all I can to stop the tinfoil folding background noise for future recordings/broadcasts.

EDIT (yet again): SOREN -> In Match 1 at Sol 5, 17:10 (or 45:50 in the video) Hologrammed tiles can instantly turn into adv buildings when adjacent tiles have their structures demolished thus giving away that they are hologrammed. The hologrammed tile doesn't begint to turn into a farm (for example) until the surrounding farms are complete. I think a fix would be for the hologrammed tile next to claimed demolished tiles to also appear to be empty and to appear to be turning into a farm at the appropriate time.

Reply #12 Top

Quoting Cubit32, reply 11
I think a fix would be for the hologrammed tile next to claimed demolished tiles to also appear to be empty and to appear to be turning into a farm at the appropriate time.

Holograms can't show completed buildings as constructing or empty tiles. This is because dynamite only blows up completed buildings.

Reply #13 Top

The video shows the effect, Cubit is right to say it needs to be programmed to account for this situation.

Reply #14 Top

Quoting kingmorgan, reply 13

The video shows the effect, Cubit is right to say it needs to be programmed to account for this situation.

Cubit's solution sounds good but it's not possible, because of dynamite. If dynamite were changed, Cubit's solution could work. That's up to the devs.

Reply #15 Top

Well my reading of it is - if your building an advanced building on a hologramed tile then no matter what is going on with the adjacent tiles the hologram should still show something neutral - not another advanced building.

 

Reply #16 Top

IMO holograms should be indistinguishable from a normally-constructed building. Current holograms are easy to distinguish for someone paying attention, with the long construction timers and everything. ("Is that glass furnace taking a minute to construct, looping its build animation over and over?")

I think in Cubit's case, he deleted the adjacent buildings, and then the hologram morphed into a hacker array. This is a problem of persistence, not preference for standard vs advanced buildings. (I don't recall what happened exactly.)