Enchantment Master Volume VIII & Enchantment Spellbooks in General
+1 Cannot Dir
What does Enchantment Master Volume VIII do? The description only say '+1 Cannot Dir' which I have no idea what it means.
Item Enchantment:
- +4 Defense
- +5 HP
- +10 Fire Resist
- +10 Cold Resist
- +10 Poison Resist
- Counterattack on dodge
- +10 Dodge
- +1 Cannot Dir
Also, I am not quite understanding the philosophy behind the enchant books... summon series seems to have better/unit buff (e.g. the various dodges). Even with 8 enchantment spell books, the only unit enchantment I got was:
- courage,
- death ward
- Tireless March
- Tutelage
- Starlit Armor (not a buff)
- Starlit Crown (not a buff)
I only use 1, 3, 4... 8 enchantment spell books for 3 useful unit enchant spells. Sticking with one school of books would certainly open up all their item enchants but make spell selection underwhelming... especially if you are not playing as tinkerer.
Perhaps we can link up item enchant to spell book at a 2:1 ratio, so getting 4 spell books from the same school would grant you access to all the enchants?