Sins of a Solar Empire: Rebellion 1.50 BETA 2 Released

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https://forums.sinsofasolarempire.com/443792

Ironclad Games and Stardock Entertainment are pleased to announce the BETA 2 update for Sins of a Solar Empire: Rebellion v1.50.  This new update contains various fixes based on player feedback.  For a full change log, visit: 

https://forums.sinsofasolarempire.com/443792

78,202 views 27 replies
Reply #2 Top

Awesome

Reply #3 Top

Cool! :D

 

Thank you! :)

 

And those new Wail values sound a lot better! :yes:

Reply #4 Top

Hats off to SD for fixing the Randoms DLC bug!

Reply #5 Top

Is the Sins beta in its own lobby or something?   Or is there REALLY no one online??  Logged in after ages to check out the beta and only 6 people on ICO.

Reply #6 Top

Quoting Cykur, reply 5

Is the Sins beta in its own lobby or something?   Or is there REALLY no one online??  Logged in after ages to check out the beta and only 6 people on ICO.

Beta is opt in only; most people are on 1.1 still.

Reply #7 Top

Quoting Cykur, reply 5

Is the Sins beta in its own lobby or something?   Or is there REALLY no one online??  Logged in after ages to check out the beta and only 6 people on ICO.

 

no one likes betas because only a few people sign off on it so there a few online.

Reply #8 Top

OK, so beta is in fact in its own lobby....that makes sense, just wondered.

Reply #9 Top

I've found a major bug. After researching star base mobilisation as the vasari rebels I was unable to move my star bases to other planet wells. I was given a false notification 'there is already a star base in that planet well' when there was nothing there. I tested this with multiple star bases to the same effect.

Reply #10 Top

Quoting Beastfeast, reply 9

I've found a major bug. After researching star base mobilisation as the vasari rebels I was unable to move my star bases to other planet wells. I was given a false notification 'there is already a star base in that planet well' when there was nothing there. I tested this with multiple star bases to the same effect.

A. Was this a Star?

B. Starbase mobilization now only lets you jump to planets with a phase stabalizer node? Are you sure you had phase gate or used a Kostura cannon to hit the planet before jumping?

Reply #11 Top

why was the changelog removed?

Reply #12 Top

Quoting stein220, reply 11

why was the changelog removed?

The arguing most likely. Or they plan on releasing the new one tomorrow, June 5th.

Reply #13 Top

Quoting Ryat, reply 12


Quoting stein220, reply 11
why was the changelog removed?

The arguing most likely. Or they plan on releasing the new one tomorrow, June 5th.

What time zone are you on Ryat? Still got 3 hours of June 3rd here.  ;)

Reply #14 Top

Quoting GoaFan77, reply 13
What time zone are you on Ryat? Still got 3 hours of June 3rd here.

LOL, what can I say. I am currently off work (funeral leave) so my schedule is all screwed up.

Reply #15 Top

A screwed up schedule that includes time acceleration...I envy thee.....

Reply #16 Top

Quoting Beastfeast, reply 9

I've found a major bug. After researching star base mobilisation as the vasari rebels I was unable to move my star bases to other planet wells. I was given a false notification 'there is already a star base in that planet well' when there was nothing there. I tested this with multiple star bases to the same effect.

 

This is something that happened a few patches back or something in an attempt at balancing the mobile Starbases, unfortunately they way they did it means even if the planet/star entity allows more than one starbase you still can't send more than one there. (unless you build them in the well, but even then mobile starbase cannot jump to that well)

 

It's been quite a frustration to me, as I was working on a system of using starbases as capital ships.

Reply #17 Top

Quoting Ryat, reply 12


Quoting stein220, reply 11
why was the changelog removed?

The arguing most likely. Or they plan on releasing the new one tomorrow, June 5th.

 

Have I missed any good arguing?  I've been playing other things and haven't been by this forum in a while.

In other news, i was just playing the current beta now and while dutifully exploring every planet I acquired (10 before I quit) since that is ostensibly the thing now, I only found 2 things; jack and shit.  Even the AI didn't find any artifacts.  I am 99% sure I was on a random medium and NOT a competitive map because when i quit and went to start a new game, the random medium map was highlighted.

 

edit: just want to add that i played the beta a couple weeks ago and it seemed like there was more stuff to find (and artifacts were stronger).

Reply #18 Top

Surely they could've just locked the thread.

 

Darn I didn't even save the changelog

Reply #19 Top

If you REALLY care, you can use archived searching on Google to find an old version of that thread....I've done this in the past to glean info off of nuked threads, works just fine if you are willing to deal with some screwy formatting...

Reply #20 Top

Quoting stein220, reply 17


Quoting Ryat, reply 12

Quoting stein220, reply 11
why was the changelog removed?

The arguing most likely. Or they plan on releasing the new one tomorrow, June 5th.

 

Have I missed any good arguing?  I've been playing other things and haven't been by this forum in a while.

In other news, i was just playing the current beta now and while dutifully exploring every planet I acquired (10 before I quit) since that is ostensibly the thing now, I only found 2 things; jack and shit.  Even the AI didn't find any artifacts.  I am 99% sure I was on a random medium and NOT a competitive map because when i quit and went to start a new game, the random medium map was highlighted.

 

edit: just want to add that i played the beta a couple weeks ago and it seemed like there was more stuff to find (and artifacts were stronger).

 

 

You might want to take a look at this topic:

 

https://forums.sinsofasolarempire.com/445287/page/1/#3366593

 

Reply #21 Top

It's a bit annoying. Would have been better to just lock the thread rather than hiding it.

Reply #22 Top

Apparently you all have taken crazy pills...there was never such a thread to begin with.....

Reply #23 Top

Quoting Seleuceia, reply 22

Apparently you all have taken crazy pills...there was never such a thread to begin with.....

Precisely..

Its just a crazy case of mass paranoia 

Reply #24 Top

Quoting RiddleKing, reply 23


Quoting Seleuceia, reply 22
Apparently you all have taken crazy pills...there was never such a thread to begin with.....

Precisely..

Its just a crazy case of mass paranoia 

 

Sit down, shut up and drink our koolaid? =P

Reply #25 Top

I just unstickied it in prep for the final release tomorrow.  That and I messed up the original change list post by accident... :(