[suggestion] Add unrest value to basic city view

I found myself entering full city view or build menu only to find out unrest level of the city quite often.

Can this vital information be added to basic city view, please?

 

Also unrest level is not updated if you change Taxes while in the city view or Govern view. You need to close it and reopen. Very annoying then you try to find out how your tax level will affect unrest.

45,403 views 9 replies
Reply #1 Top

Hovering over the city icon in the empire tree shows its unrest.

Reply #2 Top

this thread not about how to find unrest value damnit...

it will be perfectly fine to see unrest level and how it effect town stats right at TS described location

 

just above gildar at resource section 

Reply #3 Top

i support you, it really would ease the game. It also could show small city enchant icons, because i dont like to scroll to cities locations just to see what enchant is on, it would be good just to see them when marking city over left side cites list.

Reply #4 Top


I'm going to have to agree with OP... I find myself looking up unrest values a lot so it should be easier to find.

Reply #5 Top

I'll put a note down about it, but for those that are actively frustrated by having to open the city screen, know you can also hover over a city's production or research on the main screen and see its unrest level. Yea you have to move the mouse, but you don't have to click?

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Reply #6 Top

Quoting sharpxe, reply 2

this thread not about how to find unrest value damnit...

it will be perfectly fine to see unrest level and how it effect town stats right at TS described location

 

just above gildar at resource section 

There's no point. It's already in an even easier to find place, one that saves you a mouse click and camera jump across the map. I mean most people click the city on the tree to focus on it anyway right? It's right there.

To be clear, the empire tree is that line of icons with +s and -s on the left of your screen that shows all your cities. Maybe it's not called that in this game, maybe that confused you. I apologize.

Reply #7 Top

Quoting Kestral2040, reply 5

I'll put a note down about it, but for those that are actively frustrated by having to open the city screen, know you can also hover over a city's production or research on the main screen and see its unrest level. Yea you have to move the mouse, but you don't have to click?

Hi Toby, it would sure help my ulnar-neurosis if I didn't have to move the mouse so much... which reminds me, I'd like to request voice activation be added to this game if it's not there already.   :-)

 

Reply #8 Top

Quoting Trojasmic, reply 7

Quoting Kestral2040, reply 5
I'll put a note down about it, but for those that are actively frustrated by having to open the city screen, know you can also hover over a city's production or research on the main screen and see its unrest level. Yea you have to move the mouse, but you don't have to click?

Hi Toby, it would sure help my ulnar-neurosis if I didn't have to move the mouse so much... which reminds me, I'd like to request voice activation be added to this game if it's not there already.   

 

Ooo, ooo, and face tracking, so when I look at something and blink it selects it, and when  I yawn a monster comes out and eats the unit I looking at.... please please.

I didn't know that the hover with the mouse would display such information... You have sooo many tooltips and stuff it is AWESOME and SCARY... Like Ognr

 

Reply #9 Top

@ I agree with your suggestion. It would make sense to have the unrest stat displayed alongside the other 4 already there.