[H/W report] GeForce 9800 GT (inno3D)

Hi,

 

firstly, BRILLIANT!!!

 

i've played 5 or so games now at different settings and the best and stable performace is everythning on high vertical do-dah on and AA set to 8.

 

with AA set to 16 the game will lock up about 15-20 mins in but start again without rendering properly, e.g. background water is a flowing red and black cheqer box, ground smoke lighter moving squares etc.

 

with AA set to 16Q game crashes in the same time but doesn't return and take a shed load of alt+tab, alt+F4, ctrl+alt+del and some hefty curses to return to the desktop.

 

i've no idea if it should be able to run past AA 8 (or what that means) but hopefully this helps.

 

ever thankful SD & GPG

 

MrL

 

spec:

 

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
           Language: English (Regional Setting: English)
System Manufacturer: MSI
       System Model: MS-7309
               BIOS: Default System BIOS
          Processor: AMD Athlon(tm) Dual Core Processor 4850e,  MMX,  3DNow (2 CPUs), ~2.5GHz
             Memory: 3328MB RAM
          Page File: 792MB used, 4419MB available

    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

 

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 9800 GT 
     Manufacturer: NVIDIA
        Chip type: GeForce 9800 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_053C10DE&REV_A2
   Display Memory: 512.0 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.7779 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/26/2008 12:48:00, 6047360 bytes

 

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