Quoting Horemvore: 0.3f is a patch you install over the main mod
Did that. There are two versions of 0.3f, lets call them one and two to avoid confusion. Two contains the federation wonders.
When I copy the files from 0.3f version two over the files from 0.3f version one I get the error I mentioned. I get to the main menu but no Star Trek races show up. If I overwrite those files, and only those files, with the originals from 0.3f version one I get the full mod once again including access to my last saved game. That tells me it is the new version two files that have an issue 
On another note, here is something I have been playing with for the Klingon's:
https://1drv.ms/u/s!AokCVy_b1r7j4CjKSqx-O8OQNHK9
I modified the weapons names and descriptions but did not touch effects or strength. I also removed any mention of slavery from the tree, Klingons are described as brutal in combat and unrelenting but honorable. They would not employ slaves, not fun to be working under them but you would be treated with honor. The mention of slavery for them would be a real turn off to die hard trekkies which is a large market segment. Some of the other races on the other hand ...
I will continue tinkering with the tree as I go without touching any values so as not to upset the current balance. Your call on what you want to use if anything. Just trying to make it a bit more compliant with Trek canon.
I toyed with the idea of using actual Klingon names, there is a full language dictionary available, but that just seems a bit too geeky LOL And no, I don't go around dressed up as a character LOL