In AnomolyDefs.XML in the ...\My Games\GC3\Mods\Star Trek - Map Changers\Game\ folder remove the comment code <!-- before each </Encounter> section like this
Glad you reminded me of this - Beginner is definitely too easy now - fixing the anomalies to be defended will make it a challenge. Iin my first pass last night one of the initial Defenders was out scouting and ran into two Marque Ships from a Pirate Base - did not go well - got to watch out for Pirate bases now although it looks like the code is not creating ships initially or often at the Pirate Bases.
Anomaly Encounter Code Example:
<Anomaly>
<InternalName>LostScoutAnomoly</InternalName>
<DisplayName>LostScoutAnomoly_Name</DisplayName>
<Description>LostScoutAnomoly_Dec</Description>
<ArtDefine>GraveyardAnomalyArt</ArtDefine>
<Weight>15</Weight>
<!--<EncounterChance>0.75</EncounterChance>
<EncounterTriggers>
<OnEvent>OnCollideAtAnomaly</OnEvent>
<Target>
<TargetType>Fleet</TargetType>
</Target>
<Lifetime>Instant</Lifetime>
<PerformAction>
<Action>BattleEncounter</Action>
<StringParam>PirateEncounter</StringParam>
</PerformAction>
</EncounterTriggers>-->
Change the 7th line to become (i.e. remove each occurance of <!--) :
<EncounterChance>0.75</EncounterChance>
Forgot about this from last time I did this have to also remove --> from the closing section of the EncounterTriggers Code too so line 18 of the code needs to change to:
</EncounterTriggers>