One question, how do I change the color of the shields, I'd like them all to be blue?
The standard version uses the colors set in the race file of each...well... race. So, changing those colors also changes the shield.
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However, this version uses the default blue color.
Changing the Color
If you want to change the color, you can open the 'GS_ShieldImpact.fx' file inside the PipelineEffect folder of the mod, with a simple text editor like notepad (not a rich text editor like Word) and search for 'shieldColor'.
Code: HLSL
float4 shieldColor = float4(99.f / 255.f, 184.f / 255.f, 255.f / 255.f, 1.f);
Some background information:
The 'float()' on the right of the equals sign contains the Red, Green, Blue and Alpha components of the color. These are values between 0 and 1, in stead of the 0-255 (8-bit per channel) values you might find in Photoshop or MS Paint. You will also see they have an f right behind them. This is to tell the game (or well... the compiler) that it is a specific kind of floating point value.
What you need to do:
Simply find a color you like with a standard color picker, copy over the R, G and B values, add and "f / 255.f" (without the quotation marks) at the end of each value. The shader currently doesn't use the alpha channel for anything, so just leave that at 1.f.