Well, i finished a full game with just Blood and Chrome, and i see what you mean about the Boomer being overpowered haha, but i think what makes it so OP at the moment is the ability that gives 75% better weapon cooldown at lvl 3. I did nearly lose the Boomer a few times upon first meeting the colonials and before i had a good setup of heavy basestars.
Hehe, I lost my Boomer as I was rushing to see how far I could get without doing any healing 
Love the Warstar as the Starbase too.
It's definitely a contrast to the other newer styles.
Only issues i had were a graphic issue on the home planet icons (all other icons were perfectly fine),
This is a result of the way I'm injecting the different textures though I don't think I've done anything for the Colonials or Cylons yet. There are two noticeable differences with home planets. 1) The planet remains visible over the icon while zooming out. and, 2) There is small artifacting when zoomed out a certain distance. The 1st one I can't do anything about while I might be able to make some adjustments for the second issue.
but the light basestar and siegestar and the others that use that model could maybe use some slight graphical changes to distinguish between them (just an opinion).
Well, the light basestar and siegestar are actually different textures. Now if you mean the missile effects, then I agree and want to tone those down a lot. The bigger effects are too much overwhelming when lots of ships hit the field.
Other than that (and having an enemy Lvl 10 Thor Flagstar kill multiple warstars with maybe a berzerk escort and asgard battlestar) i really enjoyed it. But teh boomer fires so many missiles i had to zoom out just to get away from lots of lag, which made me grin and laugh maniacally . It's how the cylons should be!
Oh ya, I can imagine the Thor Flagstar being pretty tough as it's already a really tough Battlestar. Flagstars get increased damage starting and at each level and 4 targets per bank 
I'll probably mix some light, medium and heavy missile effects on the Boomer and work on the amount of missile volley's too. Pew pew is nice if it doesn't cause too much lag or make battles difficult to watch.
Good luck with ability replacements and moving forward with these two races. I haven't included any other races in my fights yet, but i will soon enough. You do a great job with your modding, very creative and very balanced (most of the time).
Thanks, definitely gives so appreciation to the work the devs did balancing the game (over and over) for the stock races. It's hard to nail down sometimes especially when abilities are introduced.