I will agree that sorian AI still does has it own weakness being an AI and all.
I agree with thebigone as you do not even have the entire raw dps/stat data from video. Most of the video/trailer they present for review/whatever are often 'staged' to show case what can happen however not practically. Would you really sit around for 15 min so you can have 50 experimentals duking it out on seton's clutch? The wrecks in the middle of seton's clutch was based off a review battle just an interesting trivial.
For example, starcraft 2 trailer where there are so many zergs it wasn't NOT even humanly possible to create a such horde and have one group of defender blasting away at them non-stop for 5 min without suffering a loss. There was a dev posting on the battle.net forum confirming that battle showed in the video was purely staged and not possible in a 1 vs 1 match.
Thrawn do you even know that demigod and Supcom 2 is the same engine and in demigod you can zoom very far out. Let me look for a picture where you can see that.
http://www.supremecommander-alliance.com/fileadmin/images/SupCom/SupCom_2/Galerie_Screenshots/169_supremecommander2_zoom_debarquement_pc_060209_hr.mp4_000285071_01.jpg
http://www.supremecommander-alliance.com/fileadmin/images/SupCom/SupCom_2/Galerie_Screenshots/cybranacu1.jpg
Compare the distance between the ACU and the other picture. It has already been confirmed there are unique set of sounds involving strategic mode view. From the all in one thread made by Ryuken. In the following video go to 3:23 you will see airplanes fighting it out zoomed out and you barely can see the bullets/lasers whatever hitting each other.
[01/18/10] Gamespot kicks off this week's coverage with a new preview, new revelations: reclaimable underwater ship wreckage, Strategic mode gets its own sounds and Strategic mode also gets automated number grouping (next to the usual CTRL+number which you can still perform here). It also features a video monologue by Chris Taylor which shows some neat new footage of the game. From those scenes we can deduce that all regular air transports unload troops by teleporting them on the battlefield. Of course we don't know yet whether the experimental transports will do the same.
For tactics let just wait and see if they did pulled it off.