Hello, I sometimes post here followed the mod for quite some time.
Tried the lastest version, really enjoying it. There is something I discovered when playing the Dominion. The capital ships do not zoom in as close as other races cap ships, for example the Galaxy class you can zoom in quite close and enjoy the model or a batlle from a very close perspective but the Dominion capital ships zoom level stops at a certain range.
This is not a rant as I found out what was causing it, you probably already know how to correct this but i thought I would share to save you looking.
In the mesh file for some of the Dominion Capital ships I opened it with notepad and saw that the line "BoundingRadius" was set to a number like 2000 but other races ships were set to around 400. Changing this from 2000 to around 400 corrects the zooming cap for Dominion Capitals.
In addition I have worked on some of the sound files for my own personal use as some were very very loud and I have reduced the output for the sound to level them out and replaced some eg. borg cutting beam really drowned out other ships weapons fire due to the high pitch, changed it for another borg beam sound. Played some games with the new sound files and everything sounds a more level. If you would like I would be happy to submit the updated files to help out with the mod. Obviously your under no obligation to use them, just thought I would try to help out.
Let me know if your interested (p.s not worked on the engine sounds yet as they are a little loud also hehe) 
p.s. there is one thing I am trying to figure out atm, when grouped with a fleet frigates stay close to the capital ship even if I order them to spread out, they used to engage enemies when I order the fleet to spread out, now they stay close together no matter what I order them to do. Any throughts?
Also a fleet of ships only tend to target 1- 5 vessels once a group has destroyed one ship they will sit around for about 1-2 seconds before deciding to attack another ship. AI lag perhaps?