Best of Both Worlds type Borg is what we were seeking There is no one "right" way to play them.. There is however a "wrong" way Same goes with any faction.
GRRRRR! 3 days into the release and i STILL have had no time to play it GRRRRR!!
As far as whats in the next patch only Jay can answer that at the moment. I said before that once i recover ill start construction of the 0.5 build of the mod. Yes, there will be a Diplomacy version once Diplomacy is released. We may discontinue the OS version just because of the lack of dynamic ship movement, and other features in original sins. It depends on if there is a demand for an OS version, or not. Diplomacy merits a port of the mod from what i have seen of it.
Now for a topic that is sure to spark a heated debate... Pirates. As in what should be in the pirate faction. Now that we have a mesh and texture increase with the 1.05 patch we have much more room to play with as far as adding ship meshes.
My original plan was to have 2 NPC factions. One for the Pirates. One for the planetary defenders. Pirates obviously have to be Orion. The Defenders will be a "ship of the week" faction with Talarion, Sona, Bajoren, Ferrengi, Maquis, etc. etc. You get my drift.
Some want Ferrengi as pirates, but you have to understand that the ferrengi changed after Rom became the nagus. They arent "violent", or aggresive anymore. IMO they are too much cheese to be SoA 2 pirates. Some want delta quadrant races to be pirates.. Kazon, 8472, Hirogen, Vidian, Krenem.. NO. They are delta quadrant.. Let them STAY in the delta quadrant. The borg will wipe them out soon enough anyway.
IMO the best corse is to use Orions as the pirate faction. Enterprise Orions along with the FASA Orions. I may include the Starfleet Battles Orions if we are short on ships.
I'm all for both ideas Pirates & Planetary defenders!!!
As for playing factions wrong, in my case the Borg... You nailed it exactly, and this is something I had to think about a bit to get right. But now I have a question.
Normal BOBW scenario... old school Borg ... at least in my opinion, would not go charging around rampaging planet after planet, contrary to popular belief. The Borg were methodical... and more importantly, apothetical. They didn't care what was going on around them. Hell, for a while they didn't even care if humans were in their cube!!! If you aren't a threat it didn't matter.
Now granted you've set up a somewhat more agressive scenario for the Borg, but at the same time it's more like BOBW, complete collective without a Queen.. so I see them as almost a defensive/research style of playing. Start by sending out scouts to look around, auto attack turned off... your just gathering data. At the same time begin to exploit your home world... The borg are driven by technological perfection... this is key! So build labs. Don't go nuts, the Borg are not stupid, leave room for trade ports or culture centers, whatever you plan on having later... but upgrading first is vital in my opinion...
We are The Borg, We are Perfection!!!
I would also start building Planet defences. But until someone shows up I would concentrate on technology first.
While your doing this determine your first target planet and exactly how many ships you need to deal with, along with any planatary defenses if necessary. At first this is easy because it's just planatary defense ships. If there are 5 defenders, build 5 coffins. If they have colonized then planet build 4 coffins and a siege sphere, which can also assimilate. Also build a colony ship or Queen, so you can capture the planet. be patient, do not jump until everything is ready... remember, unless a threat presents itself, the Borg don't care what's going on.
When everything is ready jump in and assimilate everyone of possible. If a ship manages to dodge it (so far I've only seen 1 fed ship somehow get away), destroy it. Use any assimilated ships to take out the planet defenses, if any, before exposing any of your ships... Siege and conquer the planet, and then stop. Freeze all ships and regenerate all that can.
And begin to build this world... do exactly what you did with the last... build it up, build whatever labs you can, aquire whatever new technology possible and apply it. Also study and learn what you can about your assimilated ships. If they're useless, use them as first strike fodder. Pirate ships may get taken out fast... but they also can make an opponent waste an ability... They are Cattle... use them as such.
If you have assimilated a heavy frigate, or maybe a utility frigate... they may have technology (abilities) that would be useful to the collective, so these I would keep. It is defnitly within the Borg character to use one's own technology against an opponent.
Anyway, this is just my opinion... I'm just rambling. I started thinking this last night when I started a game and my homeworld came up named:
Machine Planet...
This really made me stop and pause... Machine Planet... yeah. That really sums up the Borg, at least to me... you have to think like a machine...then would be 10 times more logical and methodical, and again apothetical tha even the Vulcans... Humans with a computer mind, more or less... Even in this more agressive mode it doesn't change their nature... and I'm PRAYING the Borg have wiped out Hue and that pitiful bunch of Borg wanna-be's (I HATED that episode). So we're back to the pure collective again, right???
I'm curious how you guys might play them.
Oh, as far as this shied mitagation thing, I have nothing to do untilthis afternoon, so for laughs I'm starting up a small 1on1 game with the AI as federation unfair and play like I just said... let's see if these inpenatrable shields can withstand the brute stregnth of the my collective!!!