Reply #949
Ryugi
*
* Member No.3,054,861
* Karma0
September 9, 2009 04:34:53
Why do you need to look for a spammable ship? The Akiras might be heavy on the supply now, but you don't need a ship spam to win battles. If all you did was rely on spam tactics to win the game in the first place, that seems a little sad in my honest opinion.
Spamming is not necessarily due to a lack of tactical thinking. In fact, for many mods (including the first Entrenchment release for thisone) it is among the best tactics.
One or two ships for each faction will always be the most effective in combat for your supply points/money. The only way to make people change their line-up more is to have special abilities. Just look at the Vanilla Sins, which in many ways belies the "Vanilla" nickname. Each faction has multiple cruisers; basically one for heavy combat, one for long-range, one for healing, and one for sabotage. In addition, you have the freebie ship and the bomber. All those unique roles and abilities force people to create a ballanced fleet to take advantage of each ship's strengths.
Alternatively, if you look at the first Entrenchment release of this mod, each faction had a preferable ship. For the Feds, it was by far the Akira; no combination of other Fed ships (besides cap ships) could triumph over a fleet of Akiras for the same supply points. There was no reason to add other ships to the mix since it only diluted your firepower and HP/SP. The Klinons had the D-24 and/or Vor'Cha, which were quite similar in damange and HP/SP for the supply. Other ships simply don't make any sense to build (once you have the research) b/c they don't bring the same bang for the buck. Thus, if you're like me (an engineer and a mathmatical strategist at heart), spamming is much more nuanced and does not necessarily imply a lack of tactical thinking.
If you want to put an end to spamming as an effective strategy, insert special abilities (including fighters/bombers). For example, if a Fed ship had the ability to regen the shields of a nearby starship, it would become part of everyone's fleet. For the Klinons, maybe you make a heavy cruiser able to drop out mines in the midst of combat. Either of these would be sure to figure heavily in people's plans.