Lack of FAQ so...
-Altough Elemental is based on the idea of Channelers influencing land (from desert to plains, for example), will it be actually easy to just ignore that feature and have just one type of terrain without too much effort (or maybe include a tutorial about it
)?
-A secondary plane will be included and/or planned and/or easy to add (random map generation problems apart)? And more than one secondary plane? Iknow this wouldn't be easy but the potential... And if there were planes, could we associate some races/civilizations to them so you can only play them if you pick a perk that allows you to do so?
-Will units be only of one gender? Can be there mixed genders in the same unit and/or units of a different gender than the standard (supposed male)? Would playing with gender in the military units affect population growth?
-Any kind of weather? I would enjoy to have frostbite making life of travelers more interesting (and deadly).
-Will be possible to have units with pets? Be it just one pet or a group of pets.
-Will art be given to support mods? Like models for medalions and the like. So we can add new icons that fit the already stablished style.
-Will Elemental include many extra options not used in the campaign like monsters, armors, buildings...?
From the previous one come:
-Will I get weapons and armors of ancient design (ancient Greece, more preciselly)? And some matching buildings? Repeat those two questions but for Chinese/Japanese/Vietnamese/... style? Is leather as resource and leather type armors in the game anyways?
-Will we get dwarves, elves and orcs?
-Altough I'm not fan of bear cavalry, I had an idea for a unit and... hey, I need it so... bear cavalry in or planned to? It also depends on the presence of female dwarves with not so many clothes.