Dominions 3 kinda sucks, at least if you're into singleplayer, and I hate multiplayer 4x gaming so I couldn't tell you how that is.
... Dominions 3 isn't 4x..
There's a big wealth of different civs, all with a large variety of tools at their disposal, but they all go to one end: conquering everyone else. No builder victory conditions in D3. So to make that formula work, you need good combat. D3 doesn't have good combat. Battles between armies play out automatically, in battles where every unit is displayed on a battlefield, and they tear into each other. The actions of all these units including your own are automated by a crappy AI. There's the ability to script your troops to do specific actions in battle, but you can only script specific orders for the first 5 rounds of a combat, which is chickenshit in a large scale battle, then your units kind of flail around doing whatever and a large part of the outcome comes down to luck. It's also a tedious pain in the ass to do this scripting, and it only lets you pick what actions your troops take - not what they target with them. (They will, in fairness, always aim at the right side with attack or healing spells... though if they have areas of effect, you might not even realize that.)
Highly subjective. I really enjoy the combat in Dominions 3. Sure, everything looks like it has ripped through some kind of time paradox, with simple sprite-based graphics mixed with the 3D-backgrounds, yet again mixed with hand-painted maps. Saying that it depends on luck wheter you win or loose after 5 rounds of combat (which isn't true, either; some orders do indeed only last for 5 rounds, but it's not like your archers are going to randomly attack things if you've set them to attack the rear).
I have no desire to babysit my generals when they fight, and don't even tend to watch the battles in Dom3, unless I'm in a particulary important battle, or if I've lost a battle for a reason I can't figure out.
D3 has a very neat, deep system of customizing and creating an avatar (which, like in elemental, is a very strong unit that represents you, only you don't lose if the D3 avatar dies, he just gets suspended in limbo for a long time). Its equivalent of culture, dominion, is also reasonably well done. Just, these are small consolations when the means by which you actually accomplish stuff and push towards victory in D3 are so flawed and frustrating.
I don't understand why you consider the means to victory in Dom3 flawed or frustrating. Sure, there aren't many of them; The only way to win is to take all the dominion from your enemy, but it doesn't aspire to do anything else, so I wouldn't consider it flawed or frustrating.
Being an indy game developed by I think one guy in Sweden, D3 of course looks and sounds like shit. This isn't a flaw that I'd notice in an otherwise good game, but it's a nice sharp nail in D3's coffin.
Augh, this is rather a nail in your disinformed coffin. It's actually
TWO Swedes. Regardless, you seriously need to get around if you consider Dom3 to "look like shit". While extremely simplistic graphics, they are nothing short of overall beautiful. This is like saying that
"everything ever done for the NES looks like shit", just because the graphics are ancient.
I have to imagine multiplayer suffers based solely on the fact that unlike other multiplayer 4x games, it doesn't completely cut out the AI when players are having at it, due to the way battles work.
Augh, it's not a 4x. I shouldn't even have stooped as low as to comment on this, after you said it in the first paragraph. It's what they say about arguing with idiots and being dragged down to their level, and being beaten by experience. The multiplayer in Dom3 is great, and you can't cut away the fundamentals of a game, just because you don't like them. The AI in the battles are always there; It's part of the game - it's also how I (and a lot of others) intend to play Elemental, like classic 4x; without constant interruptions; not a tactical combat simulator. In a single turn in Dom3, you may have 50 or more seperate battles. I'd rather shoot myself in the head than sit through all of them.
Enough of that mini-review, now to compare it to elemental:
-Elemental will let you control your troops during battles. Fully, I believe. That alone is a huge boost. You won't HAVE to, but you'll want to for important fights.
-Elemental will have victory conditions other than "kill everyone", and diplomatic states other than "at war." So if Elemental's combat flops, there will still be ways to progress and win which involve the game's other systems. This can make a great game if the non-violent wins are varied and the mechanics they run off of are fun to use, even if the combat blows - see Civ4.
Funny you should mention that, since I think that the combat in Civ4 (and all the other classic 4x games; the entire Civilization series, Alpha Centauri, Galactic Civilizations, etc) is just fine.
-Elemental will almost certainly start out with the same kind of dismal AI as D3. It can't be helped; modern turn-based strategy games are bloody complex and making an AI that understands them well right out of the gate with only the feedback of a few beta testers to go off of is pretty much impossible. Unlike D3, though, there is hope that Stardock's constant tinkering that they do with their games will fix it.
I'm just going to let of a solemn facepalm at this.
*facepalm*
-Elemental will be as much of an eyesore as D3 IF the early screenshots of elemental are anything to go by. But they probably aren't, considering how far from release elemental is.
You didn't have an educated opinion on Dom3, so why would I expect one on Elemental, just because you're on the Elemental boards? My bad. - The graphics in Elemental are far from done. The current imagery, for example, is lacking any and all shadows. That being said, the art direction stays, and it's nothing short of gorgeous. But if you want to, I can mount a stroboscope on your desk and give you a cam to drool into while you're shouting for "MOAR LENS FLAER!!1!".
-Elemental will have far less factions than D3. It remains to be seen, though, if Elemental's factions will have less diversity, more diversity, or the same amount as D3's.
I don't think we can compare much else.
ÄNTLIGEN!